CMDR tanakona profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,978,209,905 cr |
Credits spent on ships | 2,324,557,740 cr |
Credits spent on outfitting | 7,438,854,778 cr |
Credits spent on repairs | 26,590,259 cr |
Credits spent on fuel | 319,939 cr |
Credits spent on munitions | 1,347,069 cr |
Insurance claims | 32 |
Total claim costs | 178,261,538 cr |
Combat |
|
Bounties claimed | 404 |
Profit from bounties | 23,026,657 cr |
Combat bonds | 298 |
Profit from combat bonds | 10,711,110 cr |
Assassinations | 1 |
Profit from assassinations | 210,067 cr |
Highest single reward | 285,095 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 192 |
Lifetime fines value | 384,850 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 34,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59,020 cr |
Commodities smuggled | 6 |
Average profit | 9,837 cr |
Highest single transaction | 42,197 cr |
Trading |
|
Market network | 80 |
Trading profit | 12,145,410,040 cr |
Commodities traded | 19,036 |
Average profit | 51,031,135 cr |
Highest single transaction | 710,353,980 cr |
Mining |
|
Profits from mining | 12,141,906,640 cr |
Minerals refined | 15,913 |
Materials collected | 22,591 |
Exploration |
|
Systems visited | 11,009 |
Profits from exploration | 1,162,597,168 cr |
Level 2 detailed scans | 35,243 |
Level 3 detailed scans | 35,776 |
Highest payout | 10,509,497 cr |
Total hyperspace distance | 841,057 ly |
Total hyperspace jumps | 12,510 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 4D 21H 33M |
Passengers |
|
Total bulk passengers delivered | 7,968 |
Total VIPs delivered | 2 |
Total delivered | 7,970 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 57,235 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,432 |
Grade 1 upgrades generated | 596 |
Grade 2 upgrades generated | 565 |
Grade 3 upgrades generated | 748 |
Grade 4 upgrades generated | 847 |
Grade 5 upgrades generated | 676 |
Crew |
|
Crew credits earned | 187,686,646 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 40M 31S |
Time in gunner role | 17M 13S |
Time in fighter con role | 11M 48S |
Total credits accrued | 1,232,000 cr |