CMDR SM-T2100 profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,139,858,954 cr |
Credits spent on ships | 2,098,239,629 cr |
Credits spent on outfitting | 4,075,766,105 cr |
Credits spent on repairs | 26,645,128 cr |
Credits spent on fuel | 860,375 cr |
Credits spent on munitions | 1,312,829 cr |
Insurance claims | 57 |
Total claim costs | 175,251,270 cr |
Combat |
|
Bounties claimed | 444 |
Profit from bounties | 20,606,067 cr |
Combat bonds | 70 |
Profit from combat bonds | 2,389,608 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 259,195 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 74,914 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 7,900 cr |
Highest bounty issued | 900 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10,078 cr |
Commodities smuggled | 5 |
Average profit | 2,016 cr |
Highest single transaction | 3,023 cr |
Trading |
|
Market network | 74 |
Trading profit | 564,527,531 cr |
Commodities traded | 7,463 |
Average profit | 1,685,157 cr |
Highest single transaction | 75,782,144 cr |
Mining |
|
Profits from mining | 563,876,871 cr |
Minerals refined | 1,812 |
Materials collected | 16,669 |
Exploration |
|
Systems visited | 5,075 |
Profits from exploration | 102,085,635 cr |
Level 2 detailed scans | 6,960 |
Level 3 detailed scans | 7,051 |
Highest payout | 1,773,719 cr |
Total hyperspace distance | 192,639 ly |
Total hyperspace jumps | 8,638 |
Max distance from start | 22,026.98 ly |
Max distance from Sol | 22,034.41 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 13W 4D 22H 10M |
Passengers |
|
Total bulk passengers delivered | 52 |
Total VIPs delivered | 5,511 |
Total delivered | 5,563 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 394,355 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,654 |
Grade 1 upgrades generated | 637 |
Grade 2 upgrades generated | 672 |
Grade 3 upgrades generated | 713 |
Grade 4 upgrades generated | 483 |
Grade 5 upgrades generated | 149 |
Crew |
|
Crew credits earned | 151,384,579 cr |
Crew hired | 80 |
Crew fired | 74 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2D 12H 18M 42S |
Time in gunner role | 2H 4S |
Time in fighter con role | 6H 48M 51S |
Total credits accrued | 10,161,752 cr |
Total fines accrued | 1,800 cr |