CMDR J Farside profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,096,394,059 cr |
Credits spent on ships | 425,591,981 cr |
Credits spent on outfitting | 660,783,646 cr |
Credits spent on repairs | 1,904,062 cr |
Credits spent on fuel | 84,913 cr |
Credits spent on munitions | 536,692 cr |
Insurance claims | 10 |
Total claim costs | 22,802,745 cr |
Combat |
|
Bounties claimed | 436 |
Profit from bounties | 22,379,825 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 203,844 cr |
Highest single reward | 616,960 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 10,450 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 23,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 677,344 cr |
Commodities smuggled | 244 |
Average profit | 677,344 cr |
Highest single transaction | 677,344 cr |
Trading |
|
Market network | 33 |
Trading profit | 271,676,720 cr |
Commodities traded | 10,634 |
Average profit | 2,859,755 cr |
Highest single transaction | 43,138,186 cr |
Mining |
|
Profits from mining | 216,514,615 cr |
Minerals refined | 261 |
Materials collected | 1,857 |
Exploration |
|
Systems visited | 2,743 |
Profits from exploration | 366,925,563 cr |
Level 2 detailed scans | 15,613 |
Level 3 detailed scans | 17,357 |
Highest payout | 8,411,586 cr |
Total hyperspace distance | 168,121 ly |
Total hyperspace jumps | 3,511 |
Max distance from start | 25,847.09 ly |
Max distance from Sol | 25,903.16 ly |
Max distance from Colonia | 22,391.42 ly |
Approximate time played | 3W 1D 18H 19M |
Passengers |
|
Total bulk passengers delivered | 189 |
Total VIPs delivered | 93 |
Total delivered | 282 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 52,281 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 155 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 7 |
Crew |
|
Crew credits earned | 23,212,239 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 23H 14M 12S |
Time in gunner role | 3H 12M 49S |
Time in fighter con role | 2H 16M 37S |
Total credits accrued | 10,889,279 cr |
Total fines accrued | 489,488 cr |