CMDR DJ Doctor Who profile
Profile

Commander name:
Current ship:
The Tardis [DJ-30C]
(Imperial Cutter)
(Imperial Cutter)
Member since:
Mar 22, 2018
Distances submitted:
0
Systems visited:
7,121
Systems discovered first:
901
Balance:
1,205,700,974 Cr

Ranks
Defenceless
Collector
Federation: Chief Petty Officer
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,906,079,772 cr |
Credits spent on ships | 431,213,319 cr |
Credits spent on outfitting | 469,740,449 cr |
Credits spent on repairs | 603,152 cr |
Credits spent on fuel | 200,373 cr |
Credits spent on munitions | 12,732 cr |
Insurance claims | 1 |
Total claim costs | 1,238,647 cr |
Combat |
|
Bounties claimed | 13 |
Profit from bounties | 4,196,981 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 929,482 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 10,995 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 35,234 cr |
Commodities smuggled | 8 |
Average profit | 17,617 cr |
Highest single transaction | 20,019 cr |
Trading |
|
Market network | 32 |
Trading profit | 208,648,165 cr |
Commodities traded | 61,245 |
Average profit | 1,655,938 cr |
Highest single transaction | 11,936,400 cr |
Mining |
|
Profits from mining | 1,568,068,447 cr |
Minerals refined | 0 |
Materials collected | 2,783 |
Exploration |
|
Systems visited | 724 |
Profits from exploration | 21,127,979 cr |
Level 2 detailed scans | 2,902 |
Level 3 detailed scans | 2,902 |
Highest payout | 2,315,353 cr |
Total hyperspace distance | 31,495 ly |
Total hyperspace jumps | 1,367 |
Max distance from start | 969.35 ly |
Max distance from Sol | 8,061.06 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 11W 3D 20H 29M |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 103 |
Grade 1 upgrades generated | 16 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 32 |