CMDR Martino66 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,790,474,590 cr |
Credits spent on ships | 780,903,026 cr |
Credits spent on outfitting | 2,016,869,789 cr |
Credits spent on repairs | 10,467,732 cr |
Credits spent on fuel | 137,301 cr |
Credits spent on munitions | 253,819 cr |
Insurance claims | 12 |
Total claim costs | 56,938,490 cr |
Combat |
|
Bounties claimed | 3,064 |
Profit from bounties | 317,514,976 cr |
Combat bonds | 2,511 |
Profit from combat bonds | 49,438,678 cr |
Assassinations | 21 |
Profit from assassinations | 20,781,777 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 59 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 32,813 cr |
Bounties received/earned | 199 |
Lifetime bounty value | 344,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 150,485 cr |
Commodities smuggled | 72 |
Average profit | 6,840 cr |
Highest single transaction | 26,064 cr |
Trading |
|
Market network | 92 |
Trading profit | 7,414,492,368 cr |
Commodities traded | 36,778 |
Average profit | 15,287,613 cr |
Highest single transaction | 775,573,504 cr |
Mining |
|
Profits from mining | 7,360,746,354 cr |
Minerals refined | 6,716 |
Materials collected | 27,269 |
Exploration |
|
Systems visited | 8,516 |
Profits from exploration | 1,070,090,428 cr |
Level 2 detailed scans | 29,883 |
Level 3 detailed scans | 35,254 |
Highest payout | 14,035,383 cr |
Total hyperspace distance | 543,343 ly |
Total hyperspace jumps | 11,918 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 10W 4D 15H 18M |
Passengers |
|
Total bulk passengers delivered | 4,825 |
Total VIPs delivered | 113 |
Total delivered | 4,938 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 349,646 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,137 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 422 |
Grade 3 upgrades generated | 581 |
Grade 4 upgrades generated | 640 |
Grade 5 upgrades generated | 1,104 |
Multi-Crew |
|
Total time in multi-crew | 1H 35M 27S |
Time in gunner role | 13M 30S |