CMDR Sh4l1en profile
(Imperial Courier)
Federation: Warrant Officer
Empire: King
Balance |
|
---|---|
Current assets | 318,050,953 cr |
Credits spent on ships | 288,675,650 cr |
Credits spent on outfitting | 504,237,434 cr |
Credits spent on repairs | 1,097,788 cr |
Credits spent on fuel | 68,080 cr |
Credits spent on munitions | 279,932 cr |
Insurance claims | 21 |
Total claim costs | 17,435,234 cr |
Combat |
|
Bounties claimed | 655 |
Profit from bounties | 35,917,334 cr |
Combat bonds | 44 |
Profit from combat bonds | 675,000 cr |
Assassinations | 7 |
Profit from assassinations | 2,038,786 cr |
Highest single reward | 412,216 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 102,754 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 126,910 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 8,481 cr |
Commodities smuggled | 12 |
Average profit | 1,060 cr |
Highest single transaction | 1,967 cr |
Trading |
|
Market network | 29 |
Trading profit | 201,985,581 cr |
Commodities traded | 2,391 |
Average profit | 2,463,239 cr |
Highest single transaction | 41,486,175 cr |
Mining |
|
Profits from mining | 196,689,749 cr |
Minerals refined | 315 |
Materials collected | 2,422 |
Exploration |
|
Systems visited | 1,950 |
Profits from exploration | 52,061,687 cr |
Level 2 detailed scans | 2,039 |
Level 3 detailed scans | 2,814 |
Highest payout | 2,561,522 cr |
Total hyperspace distance | 53,286 ly |
Total hyperspace jumps | 2,677 |
Max distance from start | 2,193.60 ly |
Max distance from Sol | 1,700.19 ly |
Max distance from Colonia | 23,695.51 ly |
Approximate time played | 2W 1D 10H 35M |
Passengers |
|
Total bulk passengers delivered | 46 |
Total VIPs delivered | 102 |
Total delivered | 148 |
Total ejected | 18 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 217 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 18 |
Crew |
|
Crew credits earned | 144,413 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 32M 24S |
Time in gunner role | 15M 43S |
Time in fighter con role | 3M 54S |
Total credits accrued | 340,333 cr |