CMDR Vanzer profile

Profile
Commander name:
Current ship:
Hyper sphinx [hs-16k]
(Krait Phantom)
 
Member since:
Mar 29, 2018
 
Distances submitted:
0
 
Systems visited:
1,631
Systems discovered first:
1,047
Ranks

28%

15%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Petty Officer

77%

Empire: Squire

100%
Flight log heatmap
Statistics

Balance

Current assets 573,086,872 cr
Credits spent on ships 74,316,295 cr
Credits spent on outfitting 175,123,267 cr
Credits spent on repairs 1,038,142 cr
Credits spent on fuel 175,456 cr
Credits spent on munitions 385,150 cr
Insurance claims 15
Total claim costs 6,109,142 cr

Combat

Bounties claimed 633
Profit from bounties 7,373,844 cr
Combat bonds 291
Profit from combat bonds 3,375,486 cr
Assassinations 19
Profit from assassinations 890,073 cr
Highest single reward 285,857 cr
Skimmers killed 7

Crime

Fines issued 32
Lifetime fines value 35,951 cr
Bounties received/earned 5
Lifetime bounty value 2,100 cr
Highest bounty issued 500 cr

Smuggling

Black market network 24
Black market profit 121,656,745 cr
Commodities smuggled 2,539
Average profit 1,366,930 cr
Highest single transaction 10,359,408 cr

Trading

Market network 61
Trading profit 17,738,061 cr
Commodities traded 12,203
Average profit 71,814 cr
Highest single transaction 563,045 cr

Mining

Profits from mining 28,540 cr
Minerals refined 40
Materials collected 4,294

Exploration

Systems visited 2,950
Profits from exploration 358,806,626 cr
Level 2 detailed scans 8,745
Level 3 detailed scans 7,782
Highest payout 11,906,896 cr
Total hyperspace distance 127,101 ly
Total hyperspace jumps 3,638
Max distance from start 25,843.92 ly
Max distance from Sol 25,899.99 ly
Max distance from Colonia 27,282.60 ly
Approximate time played 2W 4D 3H 12M

Passengers

Total bulk passengers delivered 35
Total VIPs delivered 54
Total delivered 89
Total ejected 0

Search and Rescue

Total items rescued 8
Total profit 239,180 cr
Total rescue transactions 2

Crafting

Number of engineers used 4
Number of upgrades generated 105
Grade 1 upgrades generated 50
Grade 2 upgrades generated 24
Grade 3 upgrades generated 19
Grade 4 upgrades generated 7
Grade 5 upgrades generated 5

Crew

Crew credits earned 12,496,699 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 5H 12M 9S
Time in gunner role 1H 37M 28S
Time in fighter con role 2H 16M 29S
Total credits accrued 4,914,915 cr
Total fines accrued 1,290 cr