CMDR Teldaenar profile
(Anaconda)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 6,777,348,696 cr |
Credits spent on ships | 446,464,904 cr |
Credits spent on outfitting | 746,694,802 cr |
Credits spent on repairs | 2,776,720 cr |
Credits spent on fuel | 142,831 cr |
Credits spent on munitions | 909,630 cr |
Insurance claims | 30 |
Total claim costs | 35,620,546 cr |
Combat |
|
Bounties claimed | 962 |
Profit from bounties | 76,504,596 cr |
Combat bonds | 57 |
Profit from combat bonds | 1,157,274 cr |
Assassinations | 1 |
Profit from assassinations | 279,328 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 249 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 9,146 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 5,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 165,203 cr |
Commodities smuggled | 28 |
Average profit | 11,800 cr |
Highest single transaction | 38,210 cr |
Trading |
|
Market network | 48 |
Trading profit | 114,405,032 cr |
Commodities traded | 18,181 |
Average profit | 213,442 cr |
Highest single transaction | 12,204,306 cr |
Mining |
|
Profits from mining | 12,810,818 cr |
Minerals refined | 2,769 |
Materials collected | 6,658 |
Exploration |
|
Systems visited | 6,409 |
Profits from exploration | 680,883,553 cr |
Level 2 detailed scans | 39,292 |
Level 3 detailed scans | 92,333 |
Highest payout | 8,613,220 cr |
Total hyperspace distance | 154,992 ly |
Total hyperspace jumps | 7,071 |
Max distance from start | 7,739.49 ly |
Max distance from Sol | 7,732.84 ly |
Max distance from Colonia | 23,995.16 ly |
Approximate time played | 9W 7H 12M |
Passengers |
|
Total bulk passengers delivered | 329 |
Total VIPs delivered | 207 |
Total delivered | 536 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 110 |
Total profit | 3,099,250 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 308 |
Grade 1 upgrades generated | 112 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 535,043,143 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 8H 7M |
Time in gunner role | 2H 37M 2S |
Time in fighter con role | 1H 51M 32S |
Total credits accrued | 6,923,601 cr |
Total fines accrued | 200 cr |