CMDR ElecTrOoD profile
(Imperial Courier)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,391,636,326 cr |
Credits spent on ships | 1,545,450,696 cr |
Credits spent on outfitting | 4,847,808,118 cr |
Credits spent on repairs | 43,831,451 cr |
Credits spent on fuel | 751,554 cr |
Credits spent on munitions | 2,764,821 cr |
Insurance claims | 88 |
Total claim costs | 633,342,934 cr |
Combat |
|
Bounties claimed | 11,694 |
Profit from bounties | 1,087,884,620 cr |
Combat bonds | 2,217 |
Profit from combat bonds | 5,525,491,314 cr |
Assassinations | 30 |
Profit from assassinations | 10,882,554 cr |
Highest single reward | 1,429,775 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 507 |
Lifetime fines value | 1,328,596 cr |
Bounties received/earned | 234 |
Lifetime bounty value | 1,020,880 cr |
Highest bounty issued | 570,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59,598 cr |
Commodities smuggled | 30 |
Average profit | 11,920 cr |
Highest single transaction | 17,192 cr |
Trading |
|
Market network | 91 |
Trading profit | 16,111,163,015 cr |
Commodities traded | 283,521 |
Average profit | 21,771,842 cr |
Highest single transaction | 421,499,538 cr |
Mining |
|
Profits from mining | 1,196,591,834 cr |
Minerals refined | 2,202 |
Materials collected | 29,224 |
Exploration |
|
Systems visited | 8,732 |
Profits from exploration | 644,993,251 cr |
Level 2 detailed scans | 28,640 |
Level 3 detailed scans | 28,649 |
Highest payout | 13,557,132 cr |
Total hyperspace distance | 758,049 ly |
Total hyperspace jumps | 11,870 |
Max distance from start | 65,251.63 ly |
Max distance from Sol | 65,308.49 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 14W 6D 1H 51M |
Passengers |
|
Total bulk passengers delivered | 497 |
Total VIPs delivered | 2,914 |
Total delivered | 3,411 |
Total ejected | 49 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,403 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 353 |
Grade 3 upgrades generated | 472 |
Grade 4 upgrades generated | 513 |
Grade 5 upgrades generated | 753 |
Crew |
|
Crew credits earned | 4,002,113,145 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 44S |