CMDR pin72 profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19,360,963,223 cr |
Credits spent on ships | 1,466,609,605 cr |
Credits spent on outfitting | 2,405,131,378 cr |
Credits spent on repairs | 33,765,305 cr |
Credits spent on fuel | 306,079 cr |
Credits spent on munitions | 3,294,280 cr |
Insurance claims | 64 |
Total claim costs | 310,184,178 cr |
Combat |
|
Bounties claimed | 6,174 |
Profit from bounties | 1,157,516,510 cr |
Combat bonds | 1,839 |
Profit from combat bonds | 124,739,450 cr |
Assassinations | 225 |
Profit from assassinations | 183,078,597 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 360 |
Lifetime fines value | 2,636,431 cr |
Bounties received/earned | 513 |
Lifetime bounty value | 633,900 cr |
Highest bounty issued | 24,500 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 28,289,773 cr |
Commodities smuggled | 6,337 |
Average profit | 471,496 cr |
Highest single transaction | 2,395,350 cr |
Trading |
|
Market network | 190 |
Trading profit | 2,843,716,618 cr |
Commodities traded | 114,290 |
Average profit | 4,422,576 cr |
Highest single transaction | 239,853,702 cr |
Mining |
|
Profits from mining | 2,579,534,609 cr |
Minerals refined | 5,860 |
Materials collected | 17,433 |
Exploration |
|
Systems visited | 10,444 |
Profits from exploration | 4,685,356,535 cr |
Level 2 detailed scans | 88,166 |
Level 3 detailed scans | 89,951 |
Highest payout | 36,425,392 cr |
Total hyperspace distance | 634,195 ly |
Total hyperspace jumps | 12,406 |
Max distance from start | 65,507.08 ly |
Max distance from Sol | 65,563.91 ly |
Max distance from Colonia | 46,536.83 ly |
Approximate time played | 16W 2D 11H 15M |
Passengers |
|
Total bulk passengers delivered | 2,014 |
Total VIPs delivered | 1,733 |
Total delivered | 3,747 |
Total ejected | 110 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 634,985 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,836 |
Grade 1 upgrades generated | 397 |
Grade 2 upgrades generated | 421 |
Grade 3 upgrades generated | 466 |
Grade 4 upgrades generated | 338 |
Grade 5 upgrades generated | 214 |
Crew |
|
Crew credits earned | 547,635,677 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 4 |