CMDR Ysharia profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 7,100,771,324 cr |
Credits spent on ships | 716,103,657 cr |
Credits spent on outfitting | 2,063,813,190 cr |
Credits spent on repairs | 32,770,827 cr |
Credits spent on fuel | 387,516 cr |
Credits spent on munitions | 19,103,520 cr |
Insurance claims | 91 |
Total claim costs | 379,303,535 cr |
Combat |
|
Bounties claimed | 6,231 |
Profit from bounties | 640,678,910 cr |
Combat bonds | 1,835 |
Profit from combat bonds | 92,458,039 cr |
Assassinations | 161 |
Profit from assassinations | 276,517,072 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 710 |
Crime |
|
Fines issued | 739 |
Lifetime fines value | 208,591 cr |
Bounties received/earned | 1,938 |
Lifetime bounty value | 2,426,935 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 17,709 cr |
Commodities smuggled | 21 |
Average profit | 2,214 cr |
Highest single transaction | 12,051 cr |
Trading |
|
Market network | 88 |
Trading profit | 606,156,303 cr |
Commodities traded | 69,502 |
Average profit | 1,278,811 cr |
Highest single transaction | 89,289,464 cr |
Mining |
|
Profits from mining | 897,408,506 cr |
Minerals refined | 4,225 |
Materials collected | 26,532 |
Exploration |
|
Systems visited | 5,637 |
Profits from exploration | 1,271,548,225 cr |
Level 2 detailed scans | 22,246 |
Level 3 detailed scans | 25,990 |
Highest payout | 14,725,177 cr |
Total hyperspace distance | 383,325 ly |
Total hyperspace jumps | 10,276 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,432.42 ly |
Max distance from Colonia | 46,395.68 ly |
Approximate time played | 13W 2D 11H 2M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 573 |
Total delivered | 573 |
Total ejected | 28 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,436 |
Grade 1 upgrades generated | 365 |
Grade 2 upgrades generated | 221 |
Grade 3 upgrades generated | 449 |
Grade 4 upgrades generated | 453 |
Grade 5 upgrades generated | 948 |
Crew |
|
Crew credits earned | 1,178 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 26M |
Time in gunner role | 1H 14M 27S |
Time in fighter con role | 15M 27S |
Total credits accrued | 343,185 cr |