CMDR Real Neo profile

Profile
Commander name:
Current ship:
Krait Mk II
 
Member since:
Apr 3, 2018
 
Distances submitted:
76
 
Systems visited:
2,526
Systems discovered first:
558
 
Balance:
402,039,270 Cr
Ranks

62%

46%

15%

Defenceless

0%

Cataloguer

74%

0%

Federation: Lieutenant

19%

Empire: Outsider

75%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 1,199,283,425 cr
Credits spent on ships 383,142,443 cr
Credits spent on outfitting 1,162,084,368 cr
Credits spent on repairs 2,827,372 cr
Credits spent on fuel 59,730 cr
Credits spent on munitions 611,553 cr
Insurance claims 11
Total claim costs 16,357,555 cr

Combat

Bounties claimed 400
Profit from bounties 63,228,873 cr
Combat bonds 62
Profit from combat bonds 3,957,596 cr
Assassinations 4
Profit from assassinations 3,345,745 cr
Highest single reward 838,983 cr
Skimmers killed 0

Crime

Fines issued 37
Lifetime fines value 19,955 cr
Bounties received/earned 67
Lifetime bounty value 347,950 cr
Highest bounty issued 144,500 cr

Smuggling

Black market network 1
Black market profit 40,191 cr
Commodities smuggled 9
Average profit 13,397 cr
Highest single transaction 23,000 cr

Trading

Market network 43
Trading profit 62,501,259 cr
Commodities traded 13,185
Average profit 612,757 cr
Highest single transaction 5,576,272 cr

Mining

Profits from mining 12,969,786 cr
Minerals refined 118
Materials collected 5,483

Exploration

Systems visited 2,190
Profits from exploration 140,885,754 cr
Level 2 detailed scans 6,102
Level 3 detailed scans 6,927
Highest payout 6,297,857 cr
Total hyperspace distance 101,227 ly
Total hyperspace jumps 2,566
Max distance from start 21,930.99 ly
Max distance from Sol 22,000.47 ly
Max distance from Colonia 23,490.33 ly
Approximate time played 2W 12H 38M

Passengers

Total bulk passengers delivered 52
Total VIPs delivered 84
Total delivered 136
Total ejected 6

Search and Rescue

Total items rescued 53
Total profit 1,205,518 cr
Total rescue transactions 16

Crafting

Number of engineers used 14
Number of upgrades generated 477
Grade 1 upgrades generated 81
Grade 2 upgrades generated 92
Grade 3 upgrades generated 95
Grade 4 upgrades generated 99
Grade 5 upgrades generated 110

Crew

Crew credits earned 20,106 cr
Crew hired 1
Crew fired 1

Multi-Crew

Total time in multi-crew 10H 9M 30S
Time in gunner role 1H 51M 12S
Total credits accrued 365,264 cr