CMDR Htintin profile
(Cobra Mk III)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 11,421,284,331 cr |
Credits spent on ships | 605,546,932 cr |
Credits spent on outfitting | 3,178,498,001 cr |
Credits spent on repairs | 33,000,786 cr |
Credits spent on fuel | 1,211,225 cr |
Credits spent on munitions | 4,966,182 cr |
Insurance claims | 54 |
Total claim costs | 216,721,324 cr |
Combat |
|
Bounties claimed | 3,560 |
Profit from bounties | 203,431,497 cr |
Combat bonds | 1,901 |
Profit from combat bonds | 80,758,853 cr |
Assassinations | 174 |
Profit from assassinations | 175,247,322 cr |
Highest single reward | 466,875 cr |
Skimmers killed | 324 |
Crime |
|
Fines issued | 1,924 |
Lifetime fines value | 5,969,877 cr |
Bounties received/earned | 3,980 |
Lifetime bounty value | 57,823,550 cr |
Highest bounty issued | 1,021,400 cr |
Smuggling |
|
Black market network | 215 |
Black market profit | 14,056,620,146 cr |
Commodities smuggled | 47,219 |
Average profit | 10,389,224 cr |
Highest single transaction | 906,411,688 cr |
Trading |
|
Market network | 338 |
Trading profit | 326,803,255 cr |
Commodities traded | 69,952 |
Average profit | 132,255 cr |
Highest single transaction | 58,608,920 cr |
Mining |
|
Profits from mining | 240,746,501 cr |
Minerals refined | 1,910 |
Materials collected | 74,543 |
Exploration |
|
Systems visited | 15,476 |
Profits from exploration | 3,838,616,190 cr |
Level 2 detailed scans | 64,207 |
Level 3 detailed scans | 69,668 |
Highest payout | 17,237,618 cr |
Total hyperspace distance | 519,887 ly |
Total hyperspace jumps | 22,894 |
Max distance from start | 25,847.09 ly |
Max distance from Sol | 25,903.16 ly |
Max distance from Colonia | 32,926.45 ly |
Approximate time played | 32W 5D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 1,226 |
Total VIPs delivered | 597 |
Total delivered | 1,823 |
Total ejected | 35 |
Search and Rescue |
|
Total items rescued | 1,277 |
Total profit | 19,357,141 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,075 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 326 |
Grade 3 upgrades generated | 378 |
Grade 4 upgrades generated | 421 |
Grade 5 upgrades generated | 638 |
Crew |
|
Crew credits earned | 1,392,525 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 19S |
Time in gunner role | 2M 33S |