CMDR picpus14 profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,293,116,160 cr |
Credits spent on ships | 4,137,945,284 cr |
Credits spent on outfitting | 7,485,810,028 cr |
Credits spent on repairs | 132,759,442 cr |
Credits spent on fuel | 3,176,934 cr |
Credits spent on munitions | 54,684,142 cr |
Insurance claims | 130 |
Total claim costs | 929,067,802 cr |
Combat |
|
Bounties claimed | 21,526 |
Profit from bounties | 1,570,236,643 cr |
Combat bonds | 56,521 |
Profit from combat bonds | 10,285,733,127 cr |
Assassinations | 644 |
Profit from assassinations | 558,108,776 cr |
Highest single reward | 2,962,120 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 230 |
Lifetime fines value | 101,659 cr |
Bounties received/earned | 3,879 |
Lifetime bounty value | 56,799,465 cr |
Highest bounty issued | 670,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 18,426 cr |
Commodities smuggled | 19 |
Average profit | 3,071 cr |
Highest single transaction | 6,236 cr |
Trading |
|
Market network | 82 |
Trading profit | 953,337,559 cr |
Commodities traded | 3,059 |
Average profit | 4,863,967 cr |
Highest single transaction | 345,085,520 cr |
Mining |
|
Profits from mining | 937,199,236 cr |
Minerals refined | 1,301 |
Materials collected | 252,087 |
Exploration |
|
Systems visited | 9,397 |
Profits from exploration | 615,677,146 cr |
Level 2 detailed scans | 20,927 |
Level 3 detailed scans | 20,989 |
Highest payout | 10,063,796 cr |
Total hyperspace distance | 588,028 ly |
Total hyperspace jumps | 18,369 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,800.88 ly |
Approximate time played | 38W 6D 4H 44M |
Passengers |
|
Total bulk passengers delivered | 211 |
Total VIPs delivered | 17 |
Total delivered | 228 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,193 |
Grade 1 upgrades generated | 984 |
Grade 2 upgrades generated | 1,081 |
Grade 3 upgrades generated | 1,463 |
Grade 4 upgrades generated | 1,880 |
Grade 5 upgrades generated | 3,785 |
Crew |
|
Crew credits earned | 886,668,193 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 16H 28M 34S |
Time in gunner role | 2H 12M 16S |
Time in fighter con role | 1H 30M 22S |
Total credits accrued | 2,255,551 cr |