CMDR Indi Squared profile
(Federal Gunship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,227,821,208 cr |
Credits spent on ships | 801,771,494 cr |
Credits spent on outfitting | 702,221,460 cr |
Credits spent on repairs | 8,652,034 cr |
Credits spent on fuel | 123,566 cr |
Credits spent on munitions | 641,486 cr |
Insurance claims | 4 |
Total claim costs | 26,332,537 cr |
Combat |
|
Bounties claimed | 474 |
Profit from bounties | 23,963,242 cr |
Combat bonds | 14 |
Profit from combat bonds | 201,284 cr |
Assassinations | 3 |
Profit from assassinations | 565,980 cr |
Highest single reward | 450,525 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 84,619 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 26,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,220,156 cr |
Commodities smuggled | 624 |
Average profit | 244,031 cr |
Highest single transaction | 795,808 cr |
Trading |
|
Market network | 17 |
Trading profit | 39,122,967 cr |
Commodities traded | 8,534 |
Average profit | 558,900 cr |
Highest single transaction | 5,681,280 cr |
Mining |
|
Profits from mining | 5,503,652 cr |
Minerals refined | 555 |
Materials collected | 1,974 |
Exploration |
|
Systems visited | 3,944 |
Profits from exploration | 152,939,905 cr |
Level 2 detailed scans | 516 |
Level 3 detailed scans | 754 |
Highest payout | 1,705,743 cr |
Total hyperspace distance | 106,832 ly |
Total hyperspace jumps | 4,636 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,712.49 ly |
Approximate time played | 2W 2D 7H 15M |
Passengers |
|
Total bulk passengers delivered | 2,135 |
Total VIPs delivered | 930 |
Total delivered | 3,065 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19,128 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 244 |
Grade 1 upgrades generated | 177 |
Grade 2 upgrades generated | 61 |
Grade 3 upgrades generated | 6 |
Crew |
|
Crew credits earned | 49,394,293 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 30M 36S |