CMDR THECRICHTON profile
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 3,294,120,380 cr |
Credits spent on ships | 378,449,626 cr |
Credits spent on outfitting | 1,029,028,846 cr |
Credits spent on repairs | 8,827,258 cr |
Credits spent on fuel | 250,267 cr |
Credits spent on munitions | 2,939,628 cr |
Insurance claims | 42 |
Total claim costs | 82,058,394 cr |
Combat |
|
Bounties claimed | 4,945 |
Profit from bounties | 317,866,008 cr |
Combat bonds | 458 |
Profit from combat bonds | 26,161,897 cr |
Assassinations | 39 |
Profit from assassinations | 58,655,202 cr |
Highest single reward | 609,075 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 124 |
Lifetime fines value | 2,071,958 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 76,740 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 189,735 cr |
Commodities smuggled | 641 |
Average profit | 1,123 cr |
Highest single transaction | 34,687 cr |
Trading |
|
Market network | 86 |
Trading profit | 2,351,749,324 cr |
Commodities traded | 43,339 |
Average profit | 6,288,100 cr |
Highest single transaction | 385,091,928 cr |
Mining |
|
Profits from mining | 2,246,284,153 cr |
Minerals refined | 2,852 |
Materials collected | 10,725 |
Exploration |
|
Systems visited | 2,535 |
Profits from exploration | 92,300,390 cr |
Level 2 detailed scans | 6,929 |
Level 3 detailed scans | 6,957 |
Highest payout | 3,727,730 cr |
Total hyperspace distance | 66,053 ly |
Total hyperspace jumps | 4,084 |
Max distance from start | 5,513.11 ly |
Max distance from Sol | 5,508.39 ly |
Max distance from Colonia | 22,836.44 ly |
Approximate time played | 4W 4D 17H 9M |
Passengers |
|
Total bulk passengers delivered | 4,906 |
Total VIPs delivered | 1,841 |
Total delivered | 6,747 |
Total ejected | 187 |
Search and Rescue |
|
Total items rescued | 31 |
Total profit | 885,450 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 369 |
Grade 1 upgrades generated | 106 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 51 |
Grade 5 upgrades generated | 41 |
Crew |
|
Crew credits earned | 276,379,022 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 28M |