CMDR Big_Gray profile
(Python)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 14,371,592,554 cr |
Credits spent on ships | 905,009,971 cr |
Credits spent on outfitting | 1,389,401,097 cr |
Credits spent on repairs | 9,542,371 cr |
Credits spent on fuel | 927,504 cr |
Credits spent on munitions | 6,532,625 cr |
Insurance claims | 17 |
Total claim costs | 95,599,918 cr |
Combat |
|
Bounties claimed | 4,128 |
Profit from bounties | 279,916,042 cr |
Combat bonds | 3,763 |
Profit from combat bonds | 222,783,731 cr |
Assassinations | 135 |
Profit from assassinations | 113,196,613 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 143 |
Crime |
|
Fines issued | 400 |
Lifetime fines value | 2,335,200 cr |
Bounties received/earned | 602 |
Lifetime bounty value | 2,617,820 cr |
Highest bounty issued | 1,060,400 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 628,514 cr |
Commodities smuggled | 52 |
Average profit | 62,851 cr |
Highest single transaction | 579,320 cr |
Trading |
|
Market network | 152 |
Trading profit | 7,753,711,779 cr |
Commodities traded | 54,003 |
Average profit | 10,148,837 cr |
Highest single transaction | 332,732,772 cr |
Mining |
|
Profits from mining | 7,732,836,578 cr |
Minerals refined | 14,170 |
Materials collected | 26,596 |
Exploration |
|
Systems visited | 6,935 |
Profits from exploration | 635,342,478 cr |
Level 2 detailed scans | 16,838 |
Level 3 detailed scans | 102,427 |
Highest payout | 12,233,578 cr |
Total hyperspace distance | 442,327 ly |
Total hyperspace jumps | 10,770 |
Max distance from start | 27,596.41 ly |
Max distance from Sol | 27,038.16 ly |
Max distance from Colonia | 23,107.16 ly |
Approximate time played | 13W 4D 19H 49M |
Passengers |
|
Total bulk passengers delivered | 7,562 |
Total VIPs delivered | 1,785 |
Total delivered | 9,347 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 598,250 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,228 |
Grade 1 upgrades generated | 840 |
Grade 2 upgrades generated | 312 |
Grade 3 upgrades generated | 494 |
Grade 4 upgrades generated | 592 |
Grade 5 upgrades generated | 990 |
Crew |
|
Crew credits earned | 1,491,387,285 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 16M 24S |