CMDR AllBall profile
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 1,968,113,997 cr |
Credits spent on ships | 335,753,694 cr |
Credits spent on outfitting | 1,048,284,126 cr |
Credits spent on repairs | 5,728,211 cr |
Credits spent on fuel | 233,867 cr |
Credits spent on munitions | 612,523 cr |
Insurance claims | 65 |
Total claim costs | 182,453,807 cr |
Combat |
|
Bounties claimed | 259 |
Profit from bounties | 8,249,510 cr |
Combat bonds | 295 |
Profit from combat bonds | 88,913,058 cr |
Assassinations | 2 |
Profit from assassinations | 519,197 cr |
Highest single reward | 188,925 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 32,374 cr |
Bounties received/earned | 163 |
Lifetime bounty value | 169,650 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 9,735 cr |
Commodities smuggled | 7 |
Average profit | 1,623 cr |
Highest single transaction | 9,848 cr |
Trading |
|
Market network | 86 |
Trading profit | 89,715,974 cr |
Commodities traded | 19,817 |
Average profit | 404,126 cr |
Highest single transaction | 12,648,896 cr |
Mining |
|
Profits from mining | 56,679,070 cr |
Minerals refined | 262 |
Materials collected | 7,648 |
Exploration |
|
Systems visited | 12,116 |
Profits from exploration | 1,326,466,381 cr |
Level 2 detailed scans | 39,976 |
Level 3 detailed scans | 40,615 |
Highest payout | 13,756,203 cr |
Total hyperspace distance | 645,799 ly |
Total hyperspace jumps | 13,374 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 6W 6D 20H 2M |
Passengers |
|
Total bulk passengers delivered | 812 |
Total VIPs delivered | 233 |
Total delivered | 1,045 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 172,793 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 779 |
Grade 1 upgrades generated | 148 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 160 |
Grade 4 upgrades generated | 141 |
Grade 5 upgrades generated | 184 |
Multi-Crew |
|
Total time in multi-crew | 33M 22S |
Time in gunner role | 21M 14S |
Total credits accrued | 68,442 cr |