CMDR Factabulous Minimus profile
(Type-10 Defender)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,656,049,504 cr |
Credits spent on ships | 2,231,044,353 cr |
Credits spent on outfitting | 4,300,856,679 cr |
Credits spent on repairs | 28,407,738 cr |
Credits spent on fuel | 1,891,117 cr |
Credits spent on munitions | 2,615,224 cr |
Insurance claims | 71 |
Total claim costs | 308,504,664 cr |
Combat |
|
Bounties claimed | 3,491 |
Profit from bounties | 454,196,249 cr |
Combat bonds | 3,390 |
Profit from combat bonds | 328,145,825 cr |
Assassinations | 578 |
Profit from assassinations | 435,029,892 cr |
Highest single reward | 1,385,967 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 292 |
Lifetime fines value | 17,599,993 cr |
Bounties received/earned | 632 |
Lifetime bounty value | 1,725,150 cr |
Highest bounty issued | 306,700 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | -3,327,238 cr |
Commodities smuggled | 17,321 |
Average profit | -13,636 cr |
Highest single transaction | 3,721,032 cr |
Trading |
|
Market network | 557 |
Trading profit | 19,689,340,305 cr |
Commodities traded | 718,231 |
Average profit | 9,023,529 cr |
Highest single transaction | 1,992,611,124 cr |
Mining |
|
Profits from mining | 15,467,083,590 cr |
Minerals refined | 12,789 |
Materials collected | 50,654 |
Exploration |
|
Systems visited | 17,673 |
Profits from exploration | 2,186,768,344 cr |
Level 2 detailed scans | 44,083 |
Level 3 detailed scans | 44,000 |
Highest payout | 34,792,184 cr |
Total hyperspace distance | 964,993 ly |
Total hyperspace jumps | 26,685 |
Max distance from start | 65,046.46 ly |
Max distance from Sol | 65,045.36 ly |
Max distance from Colonia | 48,043.70 ly |
Approximate time played | 12W 3D 19H 28M |
Passengers |
|
Total bulk passengers delivered | 4,295 |
Total VIPs delivered | 1,849 |
Total delivered | 6,144 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 269 |
Total profit | 2,574,735 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4,214 |
Grade 1 upgrades generated | 851 |
Grade 2 upgrades generated | 673 |
Grade 3 upgrades generated | 811 |
Grade 4 upgrades generated | 931 |
Grade 5 upgrades generated | 948 |
Crew |
|
Crew credits earned | 4,636,219,200 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15M 44S |