CMDR Luxa profile
Profile

Commander name:
Current ship:
Mandalay
Member since:
Apr 25, 2018
Distances submitted:
0
Systems visited:
4,741
Systems discovered first:
1,250
Balance:
394,266,330 Cr

Ranks
Rookie
Directionless
Federation: Post Commander
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7,386,573,266 cr |
Credits spent on ships | 674,200,016 cr |
Credits spent on outfitting | 1,937,601,549 cr |
Credits spent on repairs | 5,114,842 cr |
Credits spent on fuel | 399,552 cr |
Credits spent on munitions | 157,920 cr |
Insurance claims | 18 |
Total claim costs | 72,130,579 cr |
Combat |
|
Bounties claimed | 643 |
Profit from bounties | 111,428,412 cr |
Combat bonds | 95 |
Profit from combat bonds | 4,904,251 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 976,954 cr |
Skimmers killed | 307 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 1,074,904 cr |
Bounties received/earned | 211 |
Lifetime bounty value | 79,050 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 1,607,237,306 cr |
Commodities traded | 120,426 |
Average profit | 5,167,966 cr |
Highest single transaction | 93,078,528 cr |
Mining |
|
Profits from mining | 846,610,125 cr |
Minerals refined | 94 |
Materials collected | 3,905 |
Exploration |
|
Systems visited | 4,333 |
Profits from exploration | 244,978,422 cr |
Level 2 detailed scans | 13,373 |
Level 3 detailed scans | 13,420 |
Highest payout | 2,189,906 cr |
Total hyperspace distance | 248,943 ly |
Total hyperspace jumps | 6,961 |
Max distance from start | 34,184.96 ly |
Max distance from Sol | 34,135.58 ly |
Max distance from Colonia | 33,723.17 ly |
Approximate time played | 6W 3D 13H 49M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 988 |
Total delivered | 1,014 |
Total ejected | 20 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 754 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 156 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 143 |
Crew |
|
Crew credits earned | 105,091,135 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 4M 32S |
Time in gunner role | 50M 45S |
Time in fighter con role | 3H 31M 2S |
Total credits accrued | 6,081,326 cr |