CMDR Attackdroid profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,451,269,205 cr |
Credits spent on ships | 2,842,514,445 cr |
Credits spent on outfitting | 8,456,075,930 cr |
Credits spent on repairs | 48,002,003 cr |
Credits spent on fuel | 984,142 cr |
Credits spent on munitions | 13,486,924 cr |
Insurance claims | 62 |
Total claim costs | 337,843,672 cr |
Combat |
|
Bounties claimed | 4,069 |
Profit from bounties | 586,201,659 cr |
Combat bonds | 7,916 |
Profit from combat bonds | 9,647,881,761 cr |
Assassinations | 398 |
Profit from assassinations | 580,468,620 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,713 |
Crime |
|
Fines issued | 400 |
Lifetime fines value | 567,361 cr |
Bounties received/earned | 3,227 |
Lifetime bounty value | 1,482,580 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 58,920 cr |
Commodities smuggled | 34 |
Average profit | 4,910 cr |
Highest single transaction | 20,964 cr |
Trading |
|
Market network | 110 |
Trading profit | 10,206,116,391 cr |
Commodities traded | 219,637 |
Average profit | 12,092,555 cr |
Highest single transaction | 823,613,440 cr |
Mining |
|
Profits from mining | 11,166,489,938 cr |
Minerals refined | 11,228 |
Materials collected | 47,872 |
Exploration |
|
Systems visited | 13,284 |
Profits from exploration | 490,156,367 cr |
Level 2 detailed scans | 20,362 |
Level 3 detailed scans | 20,821 |
Highest payout | 6,562,260 cr |
Total hyperspace distance | 778,353 ly |
Total hyperspace jumps | 19,324 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 12W 1D 23H 18M |
Passengers |
|
Total bulk passengers delivered | 3,324 |
Total VIPs delivered | 4,635 |
Total delivered | 7,959 |
Total ejected | 46 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 285,797 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6,497 |
Grade 1 upgrades generated | 594 |
Grade 2 upgrades generated | 724 |
Grade 3 upgrades generated | 1,006 |
Grade 4 upgrades generated | 1,457 |
Grade 5 upgrades generated | 2,716 |
Crew |
|
Crew credits earned | 264,697,403 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 17M 42S |