CMDR Falcon91 profile
(Adder)
Federation: Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 5,649,829,319 cr |
Credits spent on ships | 2,023,539,196 cr |
Credits spent on outfitting | 4,562,655,992 cr |
Credits spent on repairs | 33,981,239 cr |
Credits spent on fuel | 422,956 cr |
Credits spent on munitions | 6,425,722 cr |
Insurance claims | 116 |
Total claim costs | 624,273,578 cr |
Combat |
|
Bounties claimed | 5,049 |
Profit from bounties | 502,118,939 cr |
Combat bonds | 3,422 |
Profit from combat bonds | 1,494,769,042 cr |
Assassinations | 69 |
Profit from assassinations | 57,018,972 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 312 |
Crime |
|
Fines issued | 474 |
Lifetime fines value | 1,884,359 cr |
Bounties received/earned | 1,425 |
Lifetime bounty value | 2,549,390 cr |
Highest bounty issued | 267,500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 7,252,745 cr |
Commodities smuggled | 3,004 |
Average profit | 268,620 cr |
Highest single transaction | 2,085,480 cr |
Trading |
|
Market network | 139 |
Trading profit | 3,283,194,548 cr |
Commodities traded | 91,617 |
Average profit | 4,354,369 cr |
Highest single transaction | 169,641,120 cr |
Mining |
|
Profits from mining | 1,925,305,605 cr |
Minerals refined | 7,058 |
Materials collected | 13,649 |
Exploration |
|
Systems visited | 9,563 |
Profits from exploration | 789,218,027 cr |
Level 2 detailed scans | 58,763 |
Level 3 detailed scans | 68,352 |
Highest payout | 10,552,395 cr |
Total hyperspace distance | 317,735 ly |
Total hyperspace jumps | 12,333 |
Max distance from start | 23,177.03 ly |
Max distance from Sol | 23,247.22 ly |
Max distance from Colonia | 24,396.63 ly |
Approximate time played | 13W 5D 18H 3M |
Passengers |
|
Total bulk passengers delivered | 6,250 |
Total VIPs delivered | 456 |
Total delivered | 6,706 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 93 |
Total profit | 649,676 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 948 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 237 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 381,734,726 cr |
Crew hired | 19 |
Crew fired | 10 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 15H 22M 16S |
Time in gunner role | 46M 39S |
Time in fighter con role | 16M 8S |
Total credits accrued | 115,999 cr |