CMDR Airlik profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8,959,103,252 cr |
Credits spent on ships | 835,014,642 cr |
Credits spent on outfitting | 1,605,995,477 cr |
Credits spent on repairs | 4,741,397 cr |
Credits spent on fuel | 395,093 cr |
Credits spent on munitions | 321,964 cr |
Insurance claims | 18 |
Total claim costs | 131,409,288 cr |
Combat |
|
Bounties claimed | 2,099 |
Profit from bounties | 105,883,001 cr |
Combat bonds | 88 |
Profit from combat bonds | 2,884,200 cr |
Assassinations | 1 |
Profit from assassinations | 1,574,440 cr |
Highest single reward | 302,925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 13,937 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 42,420 cr |
Highest bounty issued | 8,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4,716 cr |
Commodities smuggled | 7 |
Average profit | 786 cr |
Highest single transaction | 1,420 cr |
Trading |
|
Market network | 91 |
Trading profit | 4,627,214,831 cr |
Commodities traded | 173,945 |
Average profit | 5,608,745 cr |
Highest single transaction | 405,549,056 cr |
Mining |
|
Profits from mining | 4,320,946,604 cr |
Minerals refined | 5,078 |
Materials collected | 12,364 |
Exploration |
|
Systems visited | 5,440 |
Profits from exploration | 2,026,985,173 cr |
Level 2 detailed scans | 30,625 |
Level 3 detailed scans | 39,967 |
Highest payout | 15,510,332 cr |
Total hyperspace distance | 317,660 ly |
Total hyperspace jumps | 7,804 |
Max distance from start | 25,895.03 ly |
Max distance from Sol | 25,960.06 ly |
Max distance from Colonia | 24,925.75 ly |
Approximate time played | 12W 3D 4H 2M |
Passengers |
|
Total bulk passengers delivered | 1,569 |
Total VIPs delivered | 3,863 |
Total delivered | 5,432 |
Total ejected | 200 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 481,553 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 1,044 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 219 |
Grade 4 upgrades generated | 184 |
Grade 5 upgrades generated | 141 |
Crew |
|
Crew credits earned | 4,029,771 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |