CMDR Roober the Stroober profile
(Asp Explorer)
Federation: Midshipman
Empire: Earl
Balance |
|
---|---|
Current assets | 4,859,571,028 cr |
Credits spent on ships | 417,339,613 cr |
Credits spent on outfitting | 1,287,933,003 cr |
Credits spent on repairs | 7,205,220 cr |
Credits spent on fuel | 99,429 cr |
Credits spent on munitions | 304,690 cr |
Insurance claims | 15 |
Total claim costs | 20,662,651 cr |
Combat |
|
Bounties claimed | 767 |
Profit from bounties | 38,237,183 cr |
Combat bonds | 2 |
Profit from combat bonds | 98,355 cr |
Assassinations | 2 |
Profit from assassinations | 807,133 cr |
Highest single reward | 487,200 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 8,050 cr |
Bounties received/earned | 227 |
Lifetime bounty value | 41,050 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4,193 cr |
Commodities smuggled | 5 |
Average profit | 839 cr |
Highest single transaction | 1,165 cr |
Trading |
|
Market network | 57 |
Trading profit | 3,235,024,825 cr |
Commodities traded | 6,988 |
Average profit | 21,566,832 cr |
Highest single transaction | 220,655,778 cr |
Mining |
|
Profits from mining | 3,227,136,005 cr |
Minerals refined | 2,295 |
Materials collected | 12,787 |
Exploration |
|
Systems visited | 7,600 |
Profits from exploration | 1,870,622,135 cr |
Level 2 detailed scans | 20,916 |
Level 3 detailed scans | 24,722 |
Highest payout | 19,293,167 cr |
Total hyperspace distance | 306,059 ly |
Total hyperspace jumps | 8,397 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 1D 23H 35M |
Passengers |
|
Total bulk passengers delivered | 1,308 |
Total VIPs delivered | 675 |
Total delivered | 1,983 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 30,060 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 711 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 99 |
Grade 5 upgrades generated | 181 |
Crew |
|
Crew credits earned | 638,902,318 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 4M 22S |
Time in gunner role | 1H 11M 44S |
Time in fighter con role | 2H 23M 57S |
Total credits accrued | 705,487 cr |