CMDR Sheepykins profile
(Krait MkII)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 986,081,199 cr |
Credits spent on ships | 1,884,759,167 cr |
Credits spent on outfitting | 1,520,713,581 cr |
Credits spent on repairs | 2,650,103 cr |
Credits spent on fuel | 389,611 cr |
Credits spent on munitions | 929,900 cr |
Insurance claims | 36 |
Total claim costs | 123,195,847 cr |
Combat |
|
Bounties claimed | 119 |
Profit from bounties | 5,993,507 cr |
Combat bonds | 8 |
Profit from combat bonds | 339,689 cr |
Assassinations | 19 |
Profit from assassinations | 7,721,077 cr |
Highest single reward | 248,525 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 156,436 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 14,825 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 377,670 cr |
Commodities smuggled | 40 |
Average profit | 125,890 cr |
Highest single transaction | 200,420 cr |
Trading |
|
Market network | 51 |
Trading profit | 32,452,179 cr |
Commodities traded | 13,043 |
Average profit | 107,103 cr |
Highest single transaction | 2,111,736 cr |
Mining |
|
Profits from mining | 4,296,798 cr |
Minerals refined | 508 |
Materials collected | 1,928 |
Exploration |
|
Systems visited | 9,853 |
Profits from exploration | 690,441,098 cr |
Level 2 detailed scans | 15,787 |
Level 3 detailed scans | 16,672 |
Highest payout | 8,618,262 cr |
Total hyperspace distance | 408,461 ly |
Total hyperspace jumps | 11,009 |
Max distance from start | 43,864.41 ly |
Max distance from Sol | 43,895.67 ly |
Max distance from Colonia | 34,934.00 ly |
Approximate time played | 4W 6D 8H 54M |
Passengers |
|
Total bulk passengers delivered | 1,485 |
Total VIPs delivered | 321 |
Total delivered | 1,806 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 22,904 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 334 |
Grade 1 upgrades generated | 204 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 38,528,710 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 40M 34S |
Time in gunner role | 19M 58S |
Time in fighter con role | 1H 34M 20S |
Total credits accrued | 1,476,519 cr |
Total fines accrued | 1,240,310 cr |