CMDR ItsFortyBelow profile
Profile

Distances submitted:
0
Systems visited:
11,770
Systems discovered first:
3,734
Balance:
12,351,765,576 Cr
Ranks
Soldier
Geneticist
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 23,932,370,517 cr |
Credits spent on ships | 993,238,337 cr |
Credits spent on outfitting | 2,640,160,012 cr |
Credits spent on repairs | 14,655,932 cr |
Credits spent on fuel | 373,427 cr |
Credits spent on munitions | 2,536,618 cr |
Insurance claims | 47 |
Total claim costs | 278,444,020 cr |
Combat |
|
Bounties claimed | 460 |
Profit from bounties | 25,461,960 cr |
Combat bonds | 634 |
Profit from combat bonds | 116,760,636 cr |
Assassinations | 4 |
Profit from assassinations | 559,108 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 335 |
Crime |
|
Fines issued | 234 |
Lifetime fines value | 112,749 cr |
Bounties received/earned | 826 |
Lifetime bounty value | 1,130,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 350 cr |
Commodities smuggled | 5 |
Average profit | 70 cr |
Highest single transaction | 74 cr |
Trading |
|
Market network | 76 |
Trading profit | 9,960,681,171 cr |
Commodities traded | 70,190 |
Average profit | 38,458,228 cr |
Highest single transaction | 285,020,064 cr |
Mining |
|
Profits from mining | 5,582,835,750 cr |
Minerals refined | 2,790 |
Materials collected | 19,862 |
Exploration |
|
Systems visited | 10,647 |
Profits from exploration | 1,488,430,778 cr |
Level 2 detailed scans | 27,348 |
Level 3 detailed scans | 29,036 |
Highest payout | 18,583,496 cr |
Total hyperspace distance | 840,203 ly |
Total hyperspace jumps | 12,184 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 7W 22H 52M |
Passengers |
|
Total bulk passengers delivered | 2,467 |
Total VIPs delivered | 1,836 |
Total delivered | 4,303 |
Total ejected | 93 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 346,861 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,479 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 351 |
Grade 3 upgrades generated | 457 |
Grade 4 upgrades generated | 581 |
Grade 5 upgrades generated | 793 |
Crew |
|
Crew credits earned | 42,460,930 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |