CMDR sasha614 profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,212,574,206 cr |
Credits spent on ships | 1,909,866,742 cr |
Credits spent on outfitting | 4,313,778,374 cr |
Credits spent on repairs | 11,536,687 cr |
Credits spent on fuel | 254,886 cr |
Credits spent on munitions | 1,832,830 cr |
Insurance claims | 49 |
Total claim costs | 115,219,871 cr |
Combat |
|
Bounties claimed | 620 |
Profit from bounties | 26,940,461 cr |
Combat bonds | 30 |
Profit from combat bonds | 610,242 cr |
Assassinations | 2 |
Profit from assassinations | 521,962 cr |
Highest single reward | 541,687 cr |
Skimmers killed | 596 |
Crime |
|
Fines issued | 105 |
Lifetime fines value | 35,098 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 42,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 42 |
Trading profit | 2,050,850,372 cr |
Commodities traded | 194,381 |
Average profit | 4,246,067 cr |
Highest single transaction | 49,792,020 cr |
Mining |
|
Profits from mining | 204,610,747 cr |
Minerals refined | 691 |
Materials collected | 9,471 |
Exploration |
|
Systems visited | 8,852 |
Profits from exploration | 494,638,365 cr |
Level 2 detailed scans | 19,667 |
Level 3 detailed scans | 20,025 |
Highest payout | 8,790,711 cr |
Total hyperspace distance | 516,753 ly |
Total hyperspace jumps | 11,572 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,581.49 ly |
Approximate time played | 9W 3D 17H 23M |
Passengers |
|
Total bulk passengers delivered | 4,913 |
Total VIPs delivered | 1,072 |
Total delivered | 5,985 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 311,856 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 620 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 175 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 72 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 19H 28M 50S |
Time in gunner role | 1H 50M 35S |
Time in fighter con role | 17M 30S |