CMDR Medivheren profile
(Asp Explorer)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 580,290,849 cr |
Credits spent on ships | 100,741,968 cr |
Credits spent on outfitting | 129,490,308 cr |
Credits spent on repairs | 2,724,399 cr |
Credits spent on fuel | 33,019 cr |
Credits spent on munitions | 150,465 cr |
Insurance claims | 7 |
Total claim costs | 11,637,782 cr |
Combat |
|
Bounties claimed | 32 |
Profit from bounties | 692,910 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 70,870 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 14,204 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 24,900 cr |
Highest bounty issued | 11,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,639,880 cr |
Commodities smuggled | 789 |
Average profit | 163,988 cr |
Highest single transaction | 1,409,037 cr |
Trading |
|
Market network | 129 |
Trading profit | 368,364,029 cr |
Commodities traded | 46,025 |
Average profit | 1,503,527 cr |
Highest single transaction | 33,666,108 cr |
Mining |
|
Profits from mining | 4,183,257 cr |
Minerals refined | 117 |
Materials collected | 1,553 |
Exploration |
|
Systems visited | 2,631 |
Profits from exploration | 95,651,975 cr |
Level 2 detailed scans | 6,389 |
Level 3 detailed scans | 6,346 |
Highest payout | 2,462,652 cr |
Total hyperspace distance | 61,845 ly |
Total hyperspace jumps | 3,404 |
Max distance from start | 7,683.36 ly |
Max distance from Sol | 7,692.26 ly |
Max distance from Colonia | 22,278.69 ly |
Approximate time played | 2W 3D 20H 58M |
Passengers |
|
Total bulk passengers delivered | 366 |
Total VIPs delivered | 577 |
Total delivered | 943 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 153,500 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 131 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 27S |