CMDR Yttrical profile
(Anaconda)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,471,810,598 cr |
Credits spent on ships | 445,279,641 cr |
Credits spent on outfitting | 938,156,875 cr |
Credits spent on repairs | 7,469,689 cr |
Credits spent on fuel | 128,338 cr |
Credits spent on munitions | 575,535 cr |
Insurance claims | 49 |
Total claim costs | 82,151,420 cr |
Combat |
|
Bounties claimed | 672 |
Profit from bounties | 26,438,750 cr |
Combat bonds | 266 |
Profit from combat bonds | 12,596,538 cr |
Assassinations | 8 |
Profit from assassinations | 2,678,254 cr |
Highest single reward | 856,160 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 466,982 cr |
Bounties received/earned | 210 |
Lifetime bounty value | 168,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 217,400 cr |
Commodities smuggled | 59 |
Average profit | 12,078 cr |
Highest single transaction | 98,549 cr |
Trading |
|
Market network | 53 |
Trading profit | 16,340,816 cr |
Commodities traded | 2,462 |
Average profit | 74,958 cr |
Highest single transaction | 5,060,584 cr |
Mining |
|
Profits from mining | 56,304,198 cr |
Minerals refined | 69 |
Materials collected | 9,883 |
Exploration |
|
Systems visited | 5,212 |
Profits from exploration | 655,290,882 cr |
Level 2 detailed scans | 13,436 |
Level 3 detailed scans | 12,268 |
Highest payout | 14,847,475 cr |
Total hyperspace distance | 264,098 ly |
Total hyperspace jumps | 5,999 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,295.15 ly |
Approximate time played | 5W 6D 20H 42M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 87 |
Total delivered | 87 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 1,073,292 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 617 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 157 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 111 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 27,416,325 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 11M 23S |
Time in gunner role | 10M 32S |