CMDR Zeewolf profile


Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,821,499,137 cr |
Credits spent on ships | 689,300,041 cr |
Credits spent on outfitting | 1,652,527,335 cr |
Credits spent on repairs | 1,755,577 cr |
Credits spent on fuel | 96,445 cr |
Credits spent on munitions | 183,762 cr |
Insurance claims | 6 |
Total claim costs | 22,910,816 cr |
Combat |
|
Bounties claimed | 1,904 |
Profit from bounties | 42,973,901 cr |
Combat bonds | 53 |
Profit from combat bonds | 1,551,400 cr |
Assassinations | 7 |
Profit from assassinations | 729,048 cr |
Highest single reward | 284,640 cr |
Skimmers killed | 496 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 4,785 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 27,135 cr |
Highest bounty issued | 7,535 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4,675 cr |
Commodities smuggled | 7 |
Average profit | 668 cr |
Highest single transaction | 881 cr |
Trading |
|
Market network | 115 |
Trading profit | 3,432,000,706 cr |
Commodities traded | 33,113 |
Average profit | 3,358,122 cr |
Highest single transaction | 762,198,500 cr |
Mining |
|
Profits from mining | 3,219,052,658 cr |
Minerals refined | 6,902 |
Materials collected | 24,864 |
Exploration |
|
Systems visited | 14,674 |
Profits from exploration | 1,142,593,592 cr |
Level 2 detailed scans | 31,162 |
Level 3 detailed scans | 113,307 |
Highest payout | 13,776,943 cr |
Total hyperspace distance | 533,662 ly |
Total hyperspace jumps | 15,825 |
Max distance from start | 65,307.83 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 9W 6H 11M |
Passengers |
|
Total bulk passengers delivered | 12,066 |
Total VIPs delivered | 1,103 |
Total delivered | 13,169 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1,034,976 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,380 |
Grade 1 upgrades generated | 832 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 173 |
Grade 4 upgrades generated | 136 |
Grade 5 upgrades generated | 109 |
Multi-Crew |
|
Total time in multi-crew | 4H 55M 30S |