Federation: Post Commander
Empire: Squire
Balance |
|
---|---|
Current assets | 2,512,993,889 cr |
Credits spent on ships | 428,281,345 cr |
Credits spent on outfitting | 1,088,216,351 cr |
Credits spent on repairs | 1,329,104 cr |
Credits spent on fuel | 69,877 cr |
Credits spent on munitions | 118,929 cr |
Insurance claims | 4 |
Total claim costs | 6,099,185 cr |
Combat |
|
Bounties claimed | 1,383 |
Profit from bounties | 37,244,353 cr |
Combat bonds | 53 |
Profit from combat bonds | 1,551,400 cr |
Assassinations | 1 |
Profit from assassinations | 40,738 cr |
Highest single reward | 72,560 cr |
Skimmers killed | 457 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 4,085 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 27,135 cr |
Highest bounty issued | 7,535 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 4,675 cr |
Commodities smuggled | 7 |
Average profit | 668 cr |
Highest single transaction | 881 cr |
Trading |
|
Market network | 80 |
Trading profit | 61,408,336 cr |
Commodities traded | 14,888 |
Average profit | 66,030 cr |
Highest single transaction | 7,653,422 cr |
Mining |
|
Profits from mining | 39,474,586 cr |
Minerals refined | 1,946 |
Materials collected | 11,789 |
Exploration |
|
Systems visited | 13,736 |
Profits from exploration | 1,001,209,636 cr |
Level 2 detailed scans | 22,968 |
Level 3 detailed scans | 105,113 |
Highest payout | 13,776,943 cr |
Total hyperspace distance | 470,654 ly |
Total hyperspace jumps | 14,555 |
Max distance from start | 65,307.83 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 4D 11H 45M |
Passengers |
|
Total bulk passengers delivered | 12,066 |
Total VIPs delivered | 1,103 |
Total delivered | 13,169 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 63 |
Total profit | 943,569 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 959 |
Grade 1 upgrades generated | 747 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 44 |
Multi-Crew |
|
Total time in multi-crew | 2H 57M 7S |