Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 48,875,301,868 cr |
Credits spent on ships | 2,328,051,649 cr |
Credits spent on outfitting | 6,519,922,759 cr |
Credits spent on repairs | 80,351,467 cr |
Credits spent on fuel | 1,733,930 cr |
Credits spent on munitions | 2,627,059 cr |
Insurance claims | 63 |
Total claim costs | 484,336,597 cr |
Combat |
|
Bounties claimed | 5,795 |
Profit from bounties | 357,044,840 cr |
Combat bonds | 153 |
Profit from combat bonds | 9,399,302 cr |
Assassinations | 10 |
Profit from assassinations | 4,739,444 cr |
Highest single reward | 326,200 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 231 |
Lifetime fines value | 3,389,447 cr |
Bounties received/earned | 191 |
Lifetime bounty value | 566,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 781,048 cr |
Commodities smuggled | 901 |
Average profit | 48,816 cr |
Highest single transaction | 359,904 cr |
Trading |
|
Market network | 651 |
Trading profit | 53,724,616,738 cr |
Commodities traded | 494,546 |
Average profit | 11,531,362 cr |
Highest single transaction | 529,407,936 cr |
Mining |
|
Profits from mining | 40,718,729,040 cr |
Minerals refined | 92,370 |
Materials collected | 69,476 |
Exploration |
|
Systems visited | 53,463 |
Profits from exploration | 13,996,247,541 cr |
Level 2 detailed scans | 187,930 |
Level 3 detailed scans | 198,853 |
Highest payout | 34,837,784 cr |
Total hyperspace distance | 3,007,251 ly |
Total hyperspace jumps | 60,366 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 41W 4D 17M |
Passengers |
|
Total bulk passengers delivered | 506 |
Total VIPs delivered | 470 |
Total delivered | 976 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 36,245 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,455 |
Grade 1 upgrades generated | 723 |
Grade 2 upgrades generated | 474 |
Grade 3 upgrades generated | 758 |
Grade 4 upgrades generated | 928 |
Grade 5 upgrades generated | 1,572 |
Crew |
|
Crew credits earned | 775,621,994 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 3H 9M 9S |