CMDR Kit Carter profile

(Krait Phantom)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 69,078,964,748 cr |
Credits spent on ships | 2,352,643,067 cr |
Credits spent on outfitting | 7,056,134,152 cr |
Credits spent on repairs | 93,536,710 cr |
Credits spent on fuel | 2,016,047 cr |
Credits spent on munitions | 2,666,954 cr |
Insurance claims | 82 |
Total claim costs | 499,677,957 cr |
Combat |
|
Bounties claimed | 7,234 |
Profit from bounties | 364,346,504 cr |
Combat bonds | 153 |
Profit from combat bonds | 9,399,302 cr |
Assassinations | 82 |
Profit from assassinations | 14,811,249 cr |
Highest single reward | 879,500 cr |
Skimmers killed | 274 |
Crime |
|
Fines issued | 755 |
Lifetime fines value | 3,580,447 cr |
Bounties received/earned | 1,580 |
Lifetime bounty value | 4,981,600 cr |
Highest bounty issued | 51,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 781,048 cr |
Commodities smuggled | 901 |
Average profit | 48,816 cr |
Highest single transaction | 359,904 cr |
Trading |
|
Market network | 663 |
Trading profit | 59,625,868,809 cr |
Commodities traded | 665,940 |
Average profit | 11,515,232 cr |
Highest single transaction | 529,407,936 cr |
Mining |
|
Profits from mining | 42,133,271,854 cr |
Minerals refined | 125,064 |
Materials collected | 74,356 |
Exploration |
|
Systems visited | 74,375 |
Profits from exploration | 20,551,975,687 cr |
Level 2 detailed scans | 332,686 |
Level 3 detailed scans | 343,609 |
Highest payout | 34,837,784 cr |
Total hyperspace distance | 4,161,990 ly |
Total hyperspace jumps | 83,536 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 60W 3D 1H 55M |
Passengers |
|
Total bulk passengers delivered | 531 |
Total VIPs delivered | 470 |
Total delivered | 1,001 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 36,245 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,653 |
Grade 1 upgrades generated | 803 |
Grade 2 upgrades generated | 594 |
Grade 3 upgrades generated | 963 |
Grade 4 upgrades generated | 1,240 |
Grade 5 upgrades generated | 2,053 |
Crew |
|
Crew credits earned | 775,621,994 cr |
Crew hired | 13 |
Crew fired | 10 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 3H 9M 9S |