CMDR Nyres profile
(Imperial Cutter)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 8,578,203,534 cr |
Credits spent on ships | 1,036,103,488 cr |
Credits spent on outfitting | 3,056,361,773 cr |
Credits spent on repairs | 31,336,073 cr |
Credits spent on fuel | 843,680 cr |
Credits spent on munitions | 1,422,303 cr |
Insurance claims | 39 |
Total claim costs | 135,427,093 cr |
Combat |
|
Bounties claimed | 2,074 |
Profit from bounties | 91,361,317 cr |
Combat bonds | 345 |
Profit from combat bonds | 9,296,792 cr |
Assassinations | 23 |
Profit from assassinations | 2,604,982 cr |
Highest single reward | 669,100 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 196 |
Lifetime fines value | 114,427 cr |
Bounties received/earned | 482 |
Lifetime bounty value | 708,410 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 154,245 cr |
Commodities smuggled | 60 |
Average profit | 9,073 cr |
Highest single transaction | 31,647 cr |
Trading |
|
Market network | 120 |
Trading profit | 1,295,216,308 cr |
Commodities traded | 334,917 |
Average profit | 980,482 cr |
Highest single transaction | 46,844,551 cr |
Mining |
|
Profits from mining | 549,113,548 cr |
Minerals refined | 8,158 |
Materials collected | 9,741 |
Exploration |
|
Systems visited | 11,413 |
Profits from exploration | 1,618,757,709 cr |
Level 2 detailed scans | 44,094 |
Level 3 detailed scans | 89,034 |
Highest payout | 15,260,954 cr |
Total hyperspace distance | 493,411 ly |
Total hyperspace jumps | 16,474 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 14W 5D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 8,506 |
Total VIPs delivered | 10,063 |
Total delivered | 18,569 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 334,276 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1,210 |
Grade 1 upgrades generated | 386 |
Grade 2 upgrades generated | 335 |
Grade 3 upgrades generated | 272 |
Grade 4 upgrades generated | 146 |
Grade 5 upgrades generated | 71 |
Crew |
|
Crew credits earned | 34,499,024 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 31M 24S |
Time in gunner role | 40M 29S |
Time in fighter con role | 5M 26S |
Total credits accrued | 286,734 cr |