CMDR Encrypt profile
(Anaconda)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5,575,263,321 cr |
Credits spent on ships | 2,100,051,539 cr |
Credits spent on outfitting | 4,795,845,137 cr |
Credits spent on repairs | 9,876,603 cr |
Credits spent on fuel | 598,768 cr |
Credits spent on munitions | 919,520 cr |
Insurance claims | 8 |
Total claim costs | 87,298,497 cr |
Combat |
|
Bounties claimed | 1,101 |
Profit from bounties | 114,687,319 cr |
Combat bonds | 602 |
Profit from combat bonds | 31,081,226 cr |
Assassinations | 23 |
Profit from assassinations | 18,287,539 cr |
Highest single reward | 639,144 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 880,057 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 13,200 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 188,070 cr |
Commodities smuggled | 160 |
Average profit | 37,614 cr |
Highest single transaction | 131,168 cr |
Trading |
|
Market network | 160 |
Trading profit | 4,552,688,629 cr |
Commodities traded | 172,738 |
Average profit | 7,863,020 cr |
Highest single transaction | 215,187,407 cr |
Mining |
|
Profits from mining | 1,752,923,058 cr |
Minerals refined | 2,224 |
Materials collected | 11,549 |
Exploration |
|
Systems visited | 3,442 |
Profits from exploration | 292,746,813 cr |
Level 2 detailed scans | 14,936 |
Level 3 detailed scans | 15,144 |
Highest payout | 9,489,388 cr |
Total hyperspace distance | 187,472 ly |
Total hyperspace jumps | 5,936 |
Max distance from start | 5,056.90 ly |
Max distance from Sol | 5,081.40 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 5W 2D 6H 1M |
Passengers |
|
Total bulk passengers delivered | 2,791 |
Total VIPs delivered | 2,433 |
Total delivered | 5,224 |
Total ejected | 80 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,483 |
Grade 1 upgrades generated | 325 |
Grade 2 upgrades generated | 271 |
Grade 3 upgrades generated | 343 |
Grade 4 upgrades generated | 291 |
Grade 5 upgrades generated | 253 |
Crew |
|
Crew credits earned | 56,260,628 cr |
Crew hired | 28 |
Crew fired | 27 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 50M 40S |
Time in gunner role | 3H 23M 43S |
Total credits accrued | 2,590 cr |