CMDR WaferMouse profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,583,792,784 cr |
Credits spent on ships | 1,072,407,109 cr |
Credits spent on outfitting | 2,703,112,773 cr |
Credits spent on repairs | 140,293,956 cr |
Credits spent on fuel | 1,735,181 cr |
Credits spent on munitions | 6,888,721 cr |
Insurance claims | 119 |
Total claim costs | 1,362,506,596 cr |
Combat |
|
Bounties claimed | 3,691 |
Profit from bounties | 329,533,186 cr |
Combat bonds | 3,147 |
Profit from combat bonds | 313,725,452 cr |
Assassinations | 3 |
Profit from assassinations | 54,359 cr |
Highest single reward | 565,900 cr |
Skimmers killed | 762 |
Crime |
|
Fines issued | 243 |
Lifetime fines value | 892,892 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 104,030 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 41,070 cr |
Commodities smuggled | 32 |
Average profit | 1,786 cr |
Highest single transaction | 22,152 cr |
Trading |
|
Market network | 173 |
Trading profit | 7,208,230,420 cr |
Commodities traded | 377,298 |
Average profit | 4,379,241 cr |
Highest single transaction | 791,744,865 cr |
Mining |
|
Profits from mining | 6,109,769,104 cr |
Minerals refined | 11,159 |
Materials collected | 28,165 |
Exploration |
|
Systems visited | 15,359 |
Profits from exploration | 878,124,489 cr |
Level 2 detailed scans | 22,561 |
Level 3 detailed scans | 82,689 |
Highest payout | 15,343,380 cr |
Total hyperspace distance | 1,142,053 ly |
Total hyperspace jumps | 22,759 |
Max distance from start | 65,212.93 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 16W 5D 3H 18M |
Passengers |
|
Total bulk passengers delivered | 23,934 |
Total VIPs delivered | 3,605 |
Total delivered | 27,539 |
Total ejected | 63 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,340 |
Grade 1 upgrades generated | 192 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 197 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 514 |
Crew |
|
Crew credits earned | 79,590,439 cr |
Crew hired | 32 |
Crew fired | 7 |
Crew lost | 25 |
Multi-Crew |
|
Total time in multi-crew | 7H 31M 58S |
Time in gunner role | 2H 8M 36S |