CMDR Sgt Namaan profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,834,705,473 cr |
Credits spent on ships | 1,529,897,696 cr |
Credits spent on outfitting | 2,191,185,083 cr |
Credits spent on repairs | 14,482,130 cr |
Credits spent on fuel | 267,745 cr |
Credits spent on munitions | 1,273,632 cr |
Insurance claims | 22 |
Total claim costs | 61,333,945 cr |
Combat |
|
Bounties claimed | 6,091 |
Profit from bounties | 397,153,735 cr |
Combat bonds | 184 |
Profit from combat bonds | 6,072,558 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 693,925 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 32,721 cr |
Bounties received/earned | 145 |
Lifetime bounty value | 125,460 cr |
Highest bounty issued | 11,525 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 612,148 cr |
Commodities smuggled | 400 |
Average profit | 61,215 cr |
Highest single transaction | 219,912 cr |
Trading |
|
Market network | 62 |
Trading profit | 21,541,829 cr |
Commodities traded | 9,916 |
Average profit | 66,693 cr |
Highest single transaction | 3,064,128 cr |
Mining |
|
Profits from mining | 12,128,549 cr |
Minerals refined | 1,126 |
Materials collected | 23,607 |
Exploration |
|
Systems visited | 4,426 |
Profits from exploration | 350,326,556 cr |
Level 2 detailed scans | 7,437 |
Level 3 detailed scans | 10,399 |
Highest payout | 7,832,760 cr |
Total hyperspace distance | 240,462 ly |
Total hyperspace jumps | 5,515 |
Max distance from start | 23,163.75 ly |
Max distance from Sol | 23,171.63 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 5W 3D 23H 42M |
Passengers |
|
Total bulk passengers delivered | 2,116 |
Total VIPs delivered | 2,803 |
Total delivered | 4,919 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 772,843 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,872 |
Grade 1 upgrades generated | 686 |
Grade 2 upgrades generated | 659 |
Grade 3 upgrades generated | 734 |
Grade 4 upgrades generated | 542 |
Grade 5 upgrades generated | 251 |
Crew |
|
Crew credits earned | 255,568,987 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 17M 50S |
Time in gunner role | 15M 27S |
Time in fighter con role | 28M 15S |
Total credits accrued | 134,690 cr |
Total fines accrued | 200 cr |