CMDR helrazer profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: King
Balance |
|
---|---|
Current assets | 2,085,956,402 cr |
Credits spent on ships | 944,959,429 cr |
Credits spent on outfitting | 1,722,058,965 cr |
Credits spent on repairs | 5,502,164 cr |
Credits spent on fuel | 516,076 cr |
Credits spent on munitions | 496,620 cr |
Insurance claims | 82 |
Total claim costs | 73,880,501 cr |
Combat |
|
Bounties claimed | 1,136 |
Profit from bounties | 43,045,167 cr |
Combat bonds | 253 |
Profit from combat bonds | 6,271,722 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 234,240 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 1,176,628 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 33,690 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 4,786,298 cr |
Commodities smuggled | 544 |
Average profit | 113,959 cr |
Highest single transaction | 323,316 cr |
Trading |
|
Market network | 258 |
Trading profit | 990,815,771 cr |
Commodities traded | 161,990 |
Average profit | 1,033,176 cr |
Highest single transaction | 249,176,250 cr |
Mining |
|
Profits from mining | 612,439,657 cr |
Minerals refined | 1,033 |
Materials collected | 13,114 |
Exploration |
|
Systems visited | 5,419 |
Profits from exploration | 206,760,810 cr |
Level 2 detailed scans | 6,420 |
Level 3 detailed scans | 17,822 |
Highest payout | 4,131,260 cr |
Total hyperspace distance | 314,727 ly |
Total hyperspace jumps | 8,611 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 9W 1D 14H 46M |
Passengers |
|
Total bulk passengers delivered | 2,527 |
Total VIPs delivered | 1,023 |
Total delivered | 3,550 |
Total ejected | 158 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 40,600 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 682 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 70 |
Crew |
|
Crew credits earned | 14,423,890 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 8H 55M 54S |