CMDR Zedicius profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1,791,055,722 cr |
Credits spent on ships | 261,644,700 cr |
Credits spent on outfitting | 315,193,661 cr |
Credits spent on repairs | 1,988,219 cr |
Credits spent on fuel | 66,655 cr |
Credits spent on munitions | 350,391 cr |
Insurance claims | 61 |
Total claim costs | 51,002,443 cr |
Combat |
|
Bounties claimed | 314 |
Profit from bounties | 11,534,481 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 12 |
Profit from assassinations | 2,940,190 cr |
Highest single reward | 236,040 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 548,935 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 23,925 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 203,411 cr |
Commodities smuggled | 105 |
Average profit | 16,951 cr |
Highest single transaction | 65,534 cr |
Trading |
|
Market network | 48 |
Trading profit | 949,989,338 cr |
Commodities traded | 11,174 |
Average profit | 7,036,958 cr |
Highest single transaction | 174,241,935 cr |
Mining |
|
Profits from mining | 937,923,972 cr |
Minerals refined | 945 |
Materials collected | 4,094 |
Exploration |
|
Systems visited | 2,691 |
Profits from exploration | 410,119,040 cr |
Level 2 detailed scans | 10,943 |
Level 3 detailed scans | 11,111 |
Highest payout | 8,725,200 cr |
Total hyperspace distance | 81,785 ly |
Total hyperspace jumps | 3,432 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,338.55 ly |
Approximate time played | 3W 9H 53M |
Passengers |
|
Total bulk passengers delivered | 2,569 |
Total VIPs delivered | 145 |
Total delivered | 2,714 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 44,990 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 71 |
Grade 1 upgrades generated | 24 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 3H 35M 59S |
Time in gunner role | 1H 23M 15S |
Time in fighter con role | 9M 20S |
Total credits accrued | 243,666 cr |