CMDR Uileat profile
(Krait Phantom)
Federation: Ensign
Empire: Count
Balance |
|
---|---|
Current assets | 1,640,751,800 cr |
Credits spent on ships | 136,483,062 cr |
Credits spent on outfitting | 360,795,881 cr |
Credits spent on repairs | 550,910 cr |
Credits spent on fuel | 14,993 cr |
Credits spent on munitions | 107,003 cr |
Insurance claims | 20 |
Total claim costs | 23,742,450 cr |
Combat |
|
Bounties claimed | 603 |
Profit from bounties | 10,405,599 cr |
Combat bonds | 19 |
Profit from combat bonds | 455,600 cr |
Assassinations | 30 |
Profit from assassinations | 1,002,658 cr |
Highest single reward | 465,017 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 144,821 cr |
Bounties received/earned | 63 |
Lifetime bounty value | 260,400 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 200,614 cr |
Commodities smuggled | 72 |
Average profit | 5,900 cr |
Highest single transaction | 17,238 cr |
Trading |
|
Market network | 64 |
Trading profit | 54,792,073 cr |
Commodities traded | 2,824 |
Average profit | 250,192 cr |
Highest single transaction | 34,665,660 cr |
Mining |
|
Profits from mining | 48,387,899 cr |
Minerals refined | 556 |
Materials collected | 12,456 |
Exploration |
|
Systems visited | 5,084 |
Profits from exploration | 1,305,581,764 cr |
Level 2 detailed scans | 30,589 |
Level 3 detailed scans | 32,689 |
Highest payout | 11,076,514 cr |
Total hyperspace distance | 348,914 ly |
Total hyperspace jumps | 5,942 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 3W 6D 23H 5M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 32 |
Total delivered | 60 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 549,736 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 617 |
Grade 1 upgrades generated | 177 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 137 |
Grade 4 upgrades generated | 80 |
Grade 5 upgrades generated | 87 |
Multi-Crew |
|
Total time in multi-crew | 5H 54M 51S |
Time in gunner role | 2H 24M 22S |
Time in fighter con role | 1H 1M 19S |
Total credits accrued | 12,734,593 cr |