CMDR Alenaus Greyshadow profile
(Asp Explorer)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 824,520,584 cr |
Credits spent on ships | 672,664,116 cr |
Credits spent on outfitting | 1,087,911,956 cr |
Credits spent on repairs | 6,693,737 cr |
Credits spent on fuel | 51,879 cr |
Credits spent on munitions | 72,495 cr |
Insurance claims | 10 |
Total claim costs | 27,945,896 cr |
Combat |
|
Bounties claimed | 52 |
Profit from bounties | 494,188 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 25 |
Profit from assassinations | 1,194,893 cr |
Highest single reward | 98,940 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 29,209 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3,700 cr |
Highest bounty issued | 2,250 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26,799 cr |
Commodities smuggled | 3 |
Average profit | 8,933 cr |
Highest single transaction | 14,305 cr |
Trading |
|
Market network | 11 |
Trading profit | 3,719,871 cr |
Commodities traded | 5,258 |
Average profit | 31,794 cr |
Highest single transaction | 86,008 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 2,150 |
Exploration |
|
Systems visited | 15,528 |
Profits from exploration | 471,520,590 cr |
Level 2 detailed scans | 3,313 |
Level 3 detailed scans | 11,256 |
Highest payout | 2,613,598 cr |
Total hyperspace distance | 558,406 ly |
Total hyperspace jumps | 16,176 |
Max distance from start | 54,497.77 ly |
Max distance from Sol | 54,562.87 ly |
Max distance from Colonia | 33,304.40 ly |
Approximate time played | 8W 6D 14H 41M |
Passengers |
|
Total bulk passengers delivered | 155 |
Total VIPs delivered | 316 |
Total delivered | 471 |
Total ejected | 115 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27,448 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 92 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 140,793,252 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 14H 13M 14S |
Time in gunner role | 30S |