CMDR JaviRom profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 34,117,409,413 cr |
Credits spent on ships | 2,731,040,803 cr |
Credits spent on outfitting | 8,432,738,090 cr |
Credits spent on repairs | 139,465,393 cr |
Credits spent on fuel | 7,390,593 cr |
Credits spent on munitions | 3,337,334 cr |
Insurance claims | 95 |
Total claim costs | 911,772,182 cr |
Combat |
|
Bounties claimed | 10,826 |
Profit from bounties | 2,022,298,251 cr |
Combat bonds | 3,469 |
Profit from combat bonds | 199,669,720 cr |
Assassinations | 461 |
Profit from assassinations | 551,340,560 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 664 |
Lifetime fines value | 24,872,087 cr |
Bounties received/earned | 890 |
Lifetime bounty value | 4,829,140 cr |
Highest bounty issued | 777,700 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1,601,613,996 cr |
Commodities smuggled | 1,078,173 |
Average profit | 974,811 cr |
Highest single transaction | 4,077,360 cr |
Trading |
|
Market network | 615 |
Trading profit | 14,188,249,275 cr |
Commodities traded | 9,545,426 |
Average profit | 899,471 cr |
Highest single transaction | 412,371,126 cr |
Mining |
|
Profits from mining | 12,505,993,322 cr |
Minerals refined | 17,412 |
Materials collected | 52,064 |
Exploration |
|
Systems visited | 15,055 |
Profits from exploration | 1,673,608,374 cr |
Level 2 detailed scans | 43,618 |
Level 3 detailed scans | 47,724 |
Highest payout | 13,293,465 cr |
Total hyperspace distance | 6,152,777 ly |
Total hyperspace jumps | 67,523 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,406.34 ly |
Approximate time played | 64W 2D 8H 59M |
Passengers |
|
Total bulk passengers delivered | 294,135 |
Total VIPs delivered | 1,009 |
Total delivered | 295,144 |
Total ejected | 299 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 135,674 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,510 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 520 |
Grade 3 upgrades generated | 759 |
Grade 4 upgrades generated | 786 |
Grade 5 upgrades generated | 991 |
Crew |
|
Crew credits earned | 102,405,360 cr |
Crew hired | 12 |
Crew fired | 9 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 50M 46S |
Time in gunner role | 9M 39S |
Time in fighter con role | 13M 8S |
Total credits accrued | 59,396,467 cr |