CMDR LuckyZone profile
Profile

Commander name:
Current ship:
Type-8 Transporter
Member since:
Jul 18, 2018
Distances submitted:
0
Systems visited:
2,066
Systems discovered first:
1,058
Balance:
47,393,397 Cr

Ranks
Defenceless
Directionless
Federation: Petty Officer
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 359,995,293 cr |
Credits spent on ships | 468,868,464 cr |
Credits spent on outfitting | 424,637,577 cr |
Credits spent on repairs | 609,062 cr |
Credits spent on fuel | 21,266 cr |
Credits spent on munitions | 559,235 cr |
Insurance claims | 15 |
Total claim costs | 8,105,196 cr |
Combat |
|
Bounties claimed | 300 |
Profit from bounties | 17,341,771 cr |
Combat bonds | 22 |
Profit from combat bonds | 928,668 cr |
Assassinations | 11 |
Profit from assassinations | 2,169,910 cr |
Highest single reward | 271,455 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 650 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 133,622,675 cr |
Commodities traded | 1,190 |
Average profit | 2,569,667 cr |
Highest single transaction | 41,763,050 cr |
Mining |
|
Profits from mining | 132,533,688 cr |
Minerals refined | 346 |
Materials collected | 3,196 |
Exploration |
|
Systems visited | 2,076 |
Profits from exploration | 214,397,454 cr |
Level 2 detailed scans | 5,704 |
Level 3 detailed scans | 6,699 |
Highest payout | 5,656,757 cr |
Total hyperspace distance | 78,627 ly |
Total hyperspace jumps | 2,280 |
Max distance from start | 14,255.67 ly |
Max distance from Sol | 14,310.34 ly |
Max distance from Colonia | 23,675.39 ly |
Approximate time played | 1W 4D 11H 13M |
Passengers |
|
Total bulk passengers delivered | 67 |
Total VIPs delivered | 7 |
Total delivered | 74 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 25 |
Grade 1 upgrades generated | 8 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 3 |