CMDR yamato-route profile
(Asp Explorer)
Federation: Post Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 6,255,662,191 cr |
Credits spent on ships | 576,239,258 cr |
Credits spent on outfitting | 1,320,026,489 cr |
Credits spent on repairs | 4,726,487 cr |
Credits spent on fuel | 353,856 cr |
Credits spent on munitions | 1,676,011 cr |
Insurance claims | 9 |
Total claim costs | 16,184,227 cr |
Combat |
|
Bounties claimed | 3,383 |
Profit from bounties | 176,767,291 cr |
Combat bonds | 1,835 |
Profit from combat bonds | 78,625,473 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 518,599 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 79 |
Lifetime fines value | 1,986,020 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 13,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,844,780 cr |
Commodities smuggled | 921 |
Average profit | 153,732 cr |
Highest single transaction | 1,158,840 cr |
Trading |
|
Market network | 106 |
Trading profit | 4,641,125,160 cr |
Commodities traded | 202,957 |
Average profit | 8,626,627 cr |
Highest single transaction | 200,922,208 cr |
Mining |
|
Profits from mining | 3,340,431,105 cr |
Minerals refined | 3,356 |
Materials collected | 17,366 |
Exploration |
|
Systems visited | 5,796 |
Profits from exploration | 903,000,716 cr |
Level 2 detailed scans | 27,715 |
Level 3 detailed scans | 27,800 |
Highest payout | 7,973,323 cr |
Total hyperspace distance | 267,557 ly |
Total hyperspace jumps | 7,577 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,587.85 ly |
Approximate time played | 4W 6D 13H 9M |
Passengers |
|
Total bulk passengers delivered | 210 |
Total VIPs delivered | 103 |
Total delivered | 313 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 964 |
Grade 1 upgrades generated | 225 |
Grade 2 upgrades generated | 178 |
Grade 3 upgrades generated | 215 |
Grade 4 upgrades generated | 206 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 620,234,649 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 47M 59S |
Time in gunner role | 2H 14M 29S |
Time in fighter con role | 58M 3S |
Total credits accrued | 1,175,540 cr |