CMDR Huckleberry69 profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,005,343,155 cr |
Credits spent on ships | 1,042,025,982 cr |
Credits spent on outfitting | 4,006,074,421 cr |
Credits spent on repairs | 16,072,112 cr |
Credits spent on fuel | 898,903 cr |
Credits spent on munitions | 2,975,000 cr |
Insurance claims | 69 |
Total claim costs | 324,988,913 cr |
Combat |
|
Bounties claimed | 1,660 |
Profit from bounties | 315,254,394 cr |
Combat bonds | 1,368 |
Profit from combat bonds | 266,845,558 cr |
Assassinations | 3 |
Profit from assassinations | 634,731 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 73 |
Crime |
|
Fines issued | 290 |
Lifetime fines value | 2,064,783 cr |
Bounties received/earned | 102 |
Lifetime bounty value | 59,505 cr |
Highest bounty issued | 8,710 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 94,986,864 cr |
Commodities smuggled | 13,738 |
Average profit | 833,218 cr |
Highest single transaction | 8,336,500 cr |
Trading |
|
Market network | 380 |
Trading profit | 2,759,972,172 cr |
Commodities traded | 416,787 |
Average profit | 1,384,833 cr |
Highest single transaction | 73,115,205 cr |
Mining |
|
Profits from mining | 682,568,993 cr |
Minerals refined | 2,192 |
Materials collected | 21,867 |
Exploration |
|
Systems visited | 16,184 |
Profits from exploration | 2,706,530,416 cr |
Level 2 detailed scans | 118,058 |
Level 3 detailed scans | 104,307 |
Highest payout | 14,570,652 cr |
Total hyperspace distance | 787,784 ly |
Total hyperspace jumps | 22,894 |
Max distance from start | 65,450.61 ly |
Max distance from Sol | 65,507.52 ly |
Max distance from Colonia | 46,464.56 ly |
Approximate time played | 12W 1D 20H 47M |
Passengers |
|
Total bulk passengers delivered | 10,169 |
Total VIPs delivered | 430 |
Total delivered | 10,599 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 97 |
Total profit | 916,052 cr |
Total rescue transactions | 65 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,116 |
Grade 1 upgrades generated | 542 |
Grade 2 upgrades generated | 527 |
Grade 3 upgrades generated | 690 |
Grade 4 upgrades generated | 695 |
Grade 5 upgrades generated | 662 |