CMDR Dave Lukewski profile


Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13,937,465,280 cr |
Credits spent on ships | 1,381,127,772 cr |
Credits spent on outfitting | 3,383,246,664 cr |
Credits spent on repairs | 7,661,237 cr |
Credits spent on fuel | 206,460 cr |
Credits spent on munitions | 1,139,884 cr |
Insurance claims | 9 |
Total claim costs | 67,296,906 cr |
Combat |
|
Bounties claimed | 15,563 |
Profit from bounties | 2,499,550,270 cr |
Combat bonds | 27,760 |
Profit from combat bonds | 6,467,197,656 cr |
Assassinations | 18 |
Profit from assassinations | 37,333,452 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 133,162 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 74,700 cr |
Highest bounty issued | 10,300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 7,025 cr |
Commodities smuggled | 25 |
Average profit | 7,025 cr |
Highest single transaction | 7,025 cr |
Trading |
|
Market network | 18 |
Trading profit | 5,172,761,690 cr |
Commodities traded | 10,648 |
Average profit | 78,375,177 cr |
Highest single transaction | 1,543,352,662 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5,207 |
Exploration |
|
Systems visited | 2,249 |
Profits from exploration | 189,516,476 cr |
Level 2 detailed scans | 8,703 |
Level 3 detailed scans | 8,689 |
Highest payout | 3,441,422 cr |
Total hyperspace distance | 132,693 ly |
Total hyperspace jumps | 2,840 |
Max distance from start | 26,156.59 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,971.32 ly |
Approximate time played | 8W 1D 14H 10M |
Passengers |
|
Total bulk passengers delivered | 203 |
Total VIPs delivered | 3,768 |
Total delivered | 3,971 |
Total ejected | 43 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 693,339 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 413 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 109 |
Grade 3 upgrades generated | 99 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 5,005,422,374 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 13M 30S |
Time in gunner role | 5M 42S |