CMDR Torm Serbius profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,536,719,790 cr |
Credits spent on ships | 1,279,710,793 cr |
Credits spent on outfitting | 3,663,634,945 cr |
Credits spent on repairs | 51,031,964 cr |
Credits spent on fuel | 1,632,946 cr |
Credits spent on munitions | 4,028,570 cr |
Insurance claims | 85 |
Total claim costs | 330,478,389 cr |
Combat |
|
Bounties claimed | 4,117 |
Profit from bounties | 212,016,162 cr |
Combat bonds | 966 |
Profit from combat bonds | 37,694,418 cr |
Assassinations | 233 |
Profit from assassinations | 103,881,843 cr |
Highest single reward | 1,234,600 cr |
Skimmers killed | 276 |
Crime |
|
Fines issued | 440 |
Lifetime fines value | 2,715,830 cr |
Bounties received/earned | 1,048 |
Lifetime bounty value | 978,965 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,858,782 cr |
Commodities smuggled | 555 |
Average profit | 59,961 cr |
Highest single transaction | 985,408 cr |
Trading |
|
Market network | 374 |
Trading profit | 1,709,510,171 cr |
Commodities traded | 190,351 |
Average profit | 1,240,573 cr |
Highest single transaction | 61,739,678 cr |
Mining |
|
Profits from mining | 340,660,275 cr |
Minerals refined | 2,613 |
Materials collected | 30,685 |
Exploration |
|
Systems visited | 19,788 |
Profits from exploration | 4,223,272,312 cr |
Level 2 detailed scans | 110,597 |
Level 3 detailed scans | 426,139 |
Highest payout | 16,572,314 cr |
Total hyperspace distance | 929,653 ly |
Total hyperspace jumps | 26,081 |
Max distance from start | 65,573.68 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 28W 1D 2H 7M |
Passengers |
|
Total bulk passengers delivered | 2,116 |
Total VIPs delivered | 564 |
Total delivered | 2,680 |
Total ejected | 143 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 5,254,533 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,308 |
Grade 1 upgrades generated | 835 |
Grade 2 upgrades generated | 538 |
Grade 3 upgrades generated | 829 |
Grade 4 upgrades generated | 631 |
Grade 5 upgrades generated | 475 |
Crew |
|
Crew credits earned | 1,148,107,963 cr |
Crew hired | 17 |
Crew fired | 8 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 12H 57M 34S |
Time in gunner role | 5H 25M 55S |
Time in fighter con role | 1H 7M 30S |
Total credits accrued | 4,651,106 cr |