CMDR AnthonyAmd profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5,404,472,564 cr |
Credits spent on ships | 1,904,492,267 cr |
Credits spent on outfitting | 2,566,377,790 cr |
Credits spent on repairs | 8,849,219 cr |
Credits spent on fuel | 541,321 cr |
Credits spent on munitions | 704,042 cr |
Insurance claims | 38 |
Total claim costs | 173,455,137 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 21,076,529 cr |
Combat bonds | 18 |
Profit from combat bonds | 718,305 cr |
Assassinations | 8 |
Profit from assassinations | 918,798 cr |
Highest single reward | 386,835 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 278,229 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 22,150 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6,817 cr |
Commodities smuggled | 5 |
Average profit | 1,363 cr |
Highest single transaction | 1,446 cr |
Trading |
|
Market network | 66 |
Trading profit | 1,259,986,289 cr |
Commodities traded | 68,232 |
Average profit | 6,774,120 cr |
Highest single transaction | 313,923,296 cr |
Mining |
|
Profits from mining | 946,542,106 cr |
Minerals refined | 801 |
Materials collected | 11,524 |
Exploration |
|
Systems visited | 3,725 |
Profits from exploration | 273,368,040 cr |
Level 2 detailed scans | 2,586 |
Level 3 detailed scans | 3,146 |
Highest payout | 4,230,554 cr |
Total hyperspace distance | 185,397 ly |
Total hyperspace jumps | 7,253 |
Max distance from start | 5,500.50 ly |
Max distance from Sol | 1,471.58 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 5W 5D 10H 19M |
Passengers |
|
Total bulk passengers delivered | 794 |
Total VIPs delivered | 14,662 |
Total delivered | 15,456 |
Total ejected | 173 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 64,817 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 414 |
Grade 1 upgrades generated | 78 |
Grade 2 upgrades generated | 68 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 69 |
Grade 5 upgrades generated | 132 |
Crew |
|
Crew credits earned | 910,144,179 cr |
Crew hired | 25 |
Crew fired | 25 |
Multi-Crew |
|
Total time in multi-crew | 13H 40M 55S |
Time in gunner role | 10H 6M 30S |
Time in fighter con role | 1M 13S |
Total credits accrued | 7,509,312 cr |