CMDR Fugur profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,527,233,964 cr |
Credits spent on ships | 2,194,448,926 cr |
Credits spent on outfitting | 2,333,933,431 cr |
Credits spent on repairs | 11,279,148 cr |
Credits spent on fuel | 230,592 cr |
Credits spent on munitions | 710,723 cr |
Insurance claims | 6 |
Total claim costs | 21,776,429 cr |
Combat |
|
Bounties claimed | 2,756 |
Profit from bounties | 192,466,181 cr |
Combat bonds | 535 |
Profit from combat bonds | 38,283,588 cr |
Assassinations | 2 |
Profit from assassinations | 303,545 cr |
Highest single reward | 552,282 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 352 |
Lifetime fines value | 95,554 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 28,330 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22,507 cr |
Commodities smuggled | 5 |
Average profit | 4,501 cr |
Highest single transaction | 5,577 cr |
Trading |
|
Market network | 91 |
Trading profit | 3,042,114,941 cr |
Commodities traded | 75,870 |
Average profit | 9,719,217 cr |
Highest single transaction | 588,431,232 cr |
Mining |
|
Profits from mining | 2,804,015,283 cr |
Minerals refined | 3,127 |
Materials collected | 9,599 |
Exploration |
|
Systems visited | 9,121 |
Profits from exploration | 458,207,741 cr |
Level 2 detailed scans | 3,215 |
Level 3 detailed scans | 9,386 |
Highest payout | 4,891,789 cr |
Total hyperspace distance | 463,355 ly |
Total hyperspace jumps | 10,519 |
Max distance from start | 55,591.84 ly |
Max distance from Sol | 55,600.42 ly |
Max distance from Colonia | 33,637.74 ly |
Approximate time played | 5W 4D 12H 26M |
Passengers |
|
Total bulk passengers delivered | 1,707 |
Total VIPs delivered | 421 |
Total delivered | 2,128 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 59,722 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 925 |
Grade 1 upgrades generated | 289 |
Grade 2 upgrades generated | 228 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 127 |
Grade 5 upgrades generated | 73 |
Crew |
|
Crew credits earned | 526,460,433 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 24M 2S |