CMDR WIITIFULSKY profile
(Imperial Courier)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,433,173,218 cr |
Credits spent on ships | 1,378,420,381 cr |
Credits spent on outfitting | 3,404,138,693 cr |
Credits spent on repairs | 48,134,137 cr |
Credits spent on fuel | 1,012,335 cr |
Credits spent on munitions | 7,400,508 cr |
Insurance claims | 60 |
Total claim costs | 355,775,596 cr |
Combat |
|
Bounties claimed | 6,303 |
Profit from bounties | 787,193,425 cr |
Combat bonds | 4,572 |
Profit from combat bonds | 256,605,212 cr |
Assassinations | 103 |
Profit from assassinations | 72,031,330 cr |
Highest single reward | 342,592 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 283 |
Lifetime fines value | 3,047,356 cr |
Bounties received/earned | 467 |
Lifetime bounty value | 3,520,950 cr |
Highest bounty issued | 1,534,600 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 16,597,977 cr |
Commodities smuggled | 1,219 |
Average profit | 553,266 cr |
Highest single transaction | 12,133,024 cr |
Trading |
|
Market network | 105 |
Trading profit | 6,496,537,155 cr |
Commodities traded | 93,603 |
Average profit | 8,696,837 cr |
Highest single transaction | 496,947,672 cr |
Mining |
|
Profits from mining | 6,694,114,377 cr |
Minerals refined | 7,066 |
Materials collected | 39,321 |
Exploration |
|
Systems visited | 3,976 |
Profits from exploration | 332,049,887 cr |
Level 2 detailed scans | 17,183 |
Level 3 detailed scans | 17,348 |
Highest payout | 7,005,315 cr |
Total hyperspace distance | 330,482 ly |
Total hyperspace jumps | 10,544 |
Max distance from start | 31,279.54 ly |
Max distance from Sol | 31,280.40 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 12W 4D 23H 46M |
Passengers |
|
Total bulk passengers delivered | 3,095 |
Total VIPs delivered | 7,222 |
Total delivered | 10,317 |
Total ejected | 261 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 88,596 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,663 |
Grade 1 upgrades generated | 685 |
Grade 2 upgrades generated | 689 |
Grade 3 upgrades generated | 753 |
Grade 4 upgrades generated | 730 |
Grade 5 upgrades generated | 806 |
Crew |
|
Crew credits earned | 567,011,911 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 34M 50S |
Time in gunner role | 34M |
Total credits accrued | 277,298 cr |