CMDR CosmicViolet profile
(Anaconda)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6,738,760,812 cr |
Credits spent on ships | 1,194,292,109 cr |
Credits spent on outfitting | 5,025,348,242 cr |
Credits spent on repairs | 12,589,374 cr |
Credits spent on fuel | 441,209 cr |
Credits spent on munitions | 9,853,802 cr |
Insurance claims | 82 |
Total claim costs | 153,819,249 cr |
Combat |
|
Bounties claimed | 3,359 |
Profit from bounties | 149,346,849 cr |
Combat bonds | 1,966 |
Profit from combat bonds | 71,529,670 cr |
Assassinations | 23 |
Profit from assassinations | 6,468,953 cr |
Highest single reward | 368,355 cr |
Skimmers killed | 248 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 1,222,678 cr |
Bounties received/earned | 491 |
Lifetime bounty value | 1,149,655 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 124,375,858 cr |
Commodities smuggled | 3,530 |
Average profit | 2,072,931 cr |
Highest single transaction | 13,525,632 cr |
Trading |
|
Market network | 220 |
Trading profit | 341,481,075 cr |
Commodities traded | 41,057 |
Average profit | 342,165 cr |
Highest single transaction | 73,028,296 cr |
Mining |
|
Profits from mining | 268,376,852 cr |
Minerals refined | 2,473 |
Materials collected | 47,403 |
Exploration |
|
Systems visited | 35,046 |
Profits from exploration | 2,713,590,468 cr |
Level 2 detailed scans | 36,292 |
Level 3 detailed scans | 521,837 |
Highest payout | 20,827,627 cr |
Total hyperspace distance | 1,336,874 ly |
Total hyperspace jumps | 46,318 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 28W 2D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 157 |
Total VIPs delivered | 1,184 |
Total delivered | 1,341 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8,335 |
Grade 1 upgrades generated | 756 |
Grade 2 upgrades generated | 651 |
Grade 3 upgrades generated | 1,107 |
Grade 4 upgrades generated | 1,500 |
Grade 5 upgrades generated | 4,321 |
Crew |
|
Crew credits earned | 311,537,586 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 14M 40S |
Time in gunner role | 30M 21S |
Total credits accrued | 4,289 cr |