CMDR Doctor Evil profile
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,610,627,626 cr |
Credits spent on ships | 1,341,391,693 cr |
Credits spent on outfitting | 3,451,951,718 cr |
Credits spent on repairs | 4,973,531 cr |
Credits spent on fuel | 242,076 cr |
Credits spent on munitions | 692,151 cr |
Insurance claims | 5 |
Total claim costs | 11,926,849 cr |
Combat |
|
Bounties claimed | 2,724 |
Profit from bounties | 262,102,980 cr |
Combat bonds | 248 |
Profit from combat bonds | 13,710,434 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 865,507 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 5,735 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 33,480 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 884,542 cr |
Commodities smuggled | 11 |
Average profit | 88,454 cr |
Highest single transaction | 569,140 cr |
Trading |
|
Market network | 125 |
Trading profit | 9,388,313,016 cr |
Commodities traded | 28,248 |
Average profit | 14,692,196 cr |
Highest single transaction | 732,912,128 cr |
Mining |
|
Profits from mining | 9,291,698,793 cr |
Minerals refined | 10,060 |
Materials collected | 23,185 |
Exploration |
|
Systems visited | 8,322 |
Profits from exploration | 1,502,354,125 cr |
Level 2 detailed scans | 34,451 |
Level 3 detailed scans | 91,098 |
Highest payout | 19,452,398 cr |
Total hyperspace distance | 300,774 ly |
Total hyperspace jumps | 10,074 |
Max distance from start | 25,848.06 ly |
Max distance from Sol | 25,904.15 ly |
Max distance from Colonia | 27,249.69 ly |
Approximate time played | 6W 4D 13H 18M |
Passengers |
|
Total bulk passengers delivered | 1,028 |
Total VIPs delivered | 5,101 |
Total delivered | 6,129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 160,787 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,026 |
Grade 1 upgrades generated | 426 |
Grade 2 upgrades generated | 328 |
Grade 3 upgrades generated | 488 |
Grade 4 upgrades generated | 425 |
Grade 5 upgrades generated | 359 |
Crew |
|
Crew credits earned | 1,125,415,278 cr |
Crew hired | 1 |
Crew lost | 1 |